TCJ Race Arena Installation and user manual
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To demo the Race Arena, use the following link:
http://slurl.com/secondlife/Talmont/171/180/591
Installation
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The Race Arena is big measuring at 256X256X40 meters. You are going to need a full sim to rez. The rez center will be in the elevator shaft which is 32 meters above the bottom of the arena. This means that you should rez the arena at least 60m above the ground. I Recommend to rez this arena high at around 1000m altitude.
To install your arena first drag drop the "TCJ Race Arena 3.5 Rez-Foo Package (finalized)" in the sim you wish to rez in. Next I recommend to sit on this container and then right click and go to edit. Now you will be able to set the XYZ coordinates of the rez container while you are traveling with it by sitting on it. I recommend moving the rez container as far away from the sim edges at possible with optimum X,Y position at 128.0,128.0 (center sim). Once you are at the place you want to rez the arena, left click the box for the rez-foo menu. Choose the rez button and wait for the box to finish rezzing and moving the linksets (message will say done when finished).
Now that the arena is rezzed, take a good look around and make sure it is in the position you like. If you need to make fine movement adjustments you can move the rez-foo container and the arena will follow. If you need to move longer distances, click the container and choose Derez, move container, and then click and choose rez again.
Once you are happy with the position of the arena, and sure you will not need to move or remove for a while, left click the container and choose Save. Save will remove all the rez-foo scripts from the arena.
Now that your racing arena is Saved in to place, you will need to configure the elevator if you plan to use it. If you plan to use the elevator, drag the elevator from the contents menu and place it inside the center elevator tube. Once rezzed and positioned, left click them or bump into them for their menu. As owner of the arena you will have the option of the admin menu by pressing the admin button in the elevator's menu. Once admin is pressed you will get the admin menu and to set your elevator floor locations choose the Find button. Find will locate all floors for that elevator system. If you ever add, move, or remove a floor you will need to use the find option again so that the elevator stays programmed correctly.
The racing arena is now installed correctly, but there is an option to add more floors to the elevator system, such as a ground platform.
In the package that your station came with you will see an object named "Elevator Ground Landing Pad". This can be rezzed and place below the arena to allow the elevator to be used to get to another location. This landing pad should be set in line directly below or above the center of the arena with no objects in its path. Record the X and Y positions of your arena and then travel to a destination below or above the arena and set the Elevator Ground Landing Pad with the same X,Y position.
The Elevator Ground Landing Pad is modifiable just keep in mind that the elevator gets the name and position of the floor from the top display screen prim. If you want to change the name of the floor, simply rename the display screen prim, but be carful of moving or rotating this prim.
Once you are happy with where your Elevator Ground Landing Pad is positioned, travel back to the arena and to the elevator. Click or collide with the elevator, go to the admin menu, and choose Find. This will locate all floors in the same sim as the elevator and now your new Elevator Ground Landing Pad location should be programmed.
Racing Arena Features and Controls
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The TCJ Racing Arena has many features that come with it. First, the arena can rez three different types of vehicles, for each of the four colored teams, ready to race and fight by anyone who chooses to.
The four colored team rezzers when clicked will rez a random vehicle for anyone to race.
The first racing vehicle, the Hover Assistor will get you to the checkpoints quickly.
The second vehicle, the Fast Attack Hover will get you there quickly and with plenty of firepower to remove your competition!
The third vehicle, the Hover APC might be the slowest but makes up for it in armor and firepower!
To start a new race one last race is finished, simply click the hover display sphere located on top center of the team platform. Once the race has begun, the team with the most checkpoints crossed in five minutes wins! No rules but mayhem, destruction, and speed to win the day!
Extras!
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I include some extras to help you set up the arena just as you like. The following are some extra parts and packages that come in the Race Arena Package box.
** Elevator Ground Landing Pad - Use this to set an elevator for landing on a destination belo
See item in Second Life