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TRAIN STEAM BR13 Express Train V2 & Cuddle Freight Car (G)

TRAIN STEAM BR13 Express Train V2 & Cuddle Freight Car (G)
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Avis

S6 / BR 13 Express Passenger Train with Cuddle Freight Car (v3.2a)

The BR13 (Deutsche Reichsbahn) former S6 of the Preussische Staatsbahnen was the last german built Steam Express Train Locomotive in 2´B h2 (coupled Double wheeler 2.1m with front boogie), initiated by Robert Garbe and the Linke-Hoffmann Company. Produced from 1906 - 1913. Max. speed: 110km/h at 1160 HP.

To keep landimpact low, the model is in style of, freely reproduced for the SLRR ( Second Life Railroad ), has 1.96m gauge and runs on 10 m guides on straights and 5 / 7.5m in curves.
As "ready to go" Express Passenger Train it comes with tender, 4 passenger carriages and a cuddle freight car, designed and scripted as an eyecandy with the ability to move in the best realistic way on Lindens tracks on Heterocera Atoll or on your private sim(s). GTFO setup tested.

Animated bars and levers, smoke, steam, start-, stop-, accelerating-, decelerating-, idle- and 2 whistle sounds. New designed headlight beams.
The train is COPY & MOD; scripts copy, no mod, no trans.
Speed depending wheels, smooth movement in curves with auto adjustment, carriages with light and baby duck intelligence for sim crossings. Also added are animated couplings. The whole train is solid on stop, in stations (travellers are able to open the doors, go inside and take a seat).

2 Versions come in the package:

1a. Loco without spark catcher
1b. Loco with spark catcher

Tender, 4 Passenger Cars,

1 Cuddle Freight Car, no mod, no trans
1 Cuddle Freight Car copy and mod (if you want to make modifications , with separate (no mod) animations
1 Train Remote HUD (made by Radioactive Rosca)

Multifunction-Remote sensor with discription for free running trains on private sims (remote of switches and signals or your second train)

Railpackage Basic.

MENU and FEATURES
Start --> initializes the 10 seconds accelerating process with acc. sound, acc. wheels, steam on, smoke on (depending on train used)
Stop --> initializes the decelerating process with dec. sound, dec. wheels
EMERGENCY --> stops the train immideately e.g. when reaching wrong switches, dead ends Faster --> accelerating your train for 5 seconds to the next higher speed
Slower --> decelerating your train for 5 seconds each to the next lower speed
Flip --> 180 degrees spin of every vehicle e.g. on dead end stations or whenever you want to return to your origin. Works also in curves/bends.
Lights --> activates the lightscripts e.g. headlights or backlights of your loco or carriages
Sound --> Toggle switch for on off Sound & Smoke (loco must be stopped)
Tone 1 --> short signaltone
Tone 2 --> long signaltone
Bell --> via HUD
Help --> gives info about basic keyfunctions
Reset --> scriptreset, rerailing in guide direction

Like on RL trains, do start the stopping process early enough to stop the carriages infront of the stationbuilding :-). On dead ends EMERGENCY stop will help you not to "crash" your train !

Explore the mainland, show your land to friends or guests, bee the engineer or make them run freely on your sim.

For questions or modifications IM to Brit Balogh.

Loco --> Li 95, 122
Passenger Car --> Li 80
Freight Car --> Li 28

Voir l'article dans Second Life
  • Express Passenger Train in SLRR (Second Life Railroad) Standard
  • smooth through curves, softstart and stop sequences
  • high performing process handling on sim crossings
  • HUD-, Menu-, or Remote Sensor controlled
  • Solid on stop, opening doors, walkable cars, engineer and remotecontrol