Free adjustable camera HUD
This HUD gives you 3 additional cameras to your vehicle.
All 3 cameras are fully adjustable and can be saved to your needs.
!!!!! The HUD is ready for the Cybersculpts Tug boat. All other vehicles need an adjustment. !!!!!
Attach the HUD (default is bottom center)
The green bar at the bottom is the default camera of your vehicle.
Grey button is pov view, blue is above view and red is bow view.
If camera don't change on click, hit ESC-Key and click again.
Simply click to change.
Changing the camera.
1.) select pov, above or bow.
2.) Double click the green bar and a setup dialog will show up.
3.) With the buttons you can move the camera to the desired position. (it moves 10cm for each click)
4.) when satisfied, click save.
5.) Select another cam and adjust the same again.
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Edit settings manually. If you want to be far behind, you can edit the number direct. x = -20.0 for example (20 Meters behind you)
When finished, reset script or detach hud. Fine tuning can be done with the dialog still.
The setting is saved in the object description, found in the edit window. (edit the HUD and tab General.
Here you can make changes also or copy a setting inside.
Presets for (copy and paste into object description and reset scripts)
its a comma separated list of vector in that order:
pov,above,bow
BBX Pontoon
<-3.0, 0.7, 0.7>, <-2.3, 0.8, 4.15>, <3.0, 1.9, 0.24>
TMS Palain
<3.1, 0.0, 0.4>, <1.0, 0.0, 1.75>, <5.8, 0.0, 0.64>
Cybersculpts Tug boat
<3.3, 0.0, -0.4>, <1.00, 0.0, 1.75>, <4.9, 0.0, -1.856>
The vectors ar <x,y,z>
x = forward/backward (SL std camera is 3 meters behind you (x = 0), so x = 3.0 is usually close to mouselook)
y = left/right (y = 0 is direct behind you)
z = up/down (z = 0 center of your body, belly)
Varies by animation/pose of avatar
- Free vehicle camera HUD
Clever
This is what you need when you just cannot get your camera in the right place sailing.
Positions cleverly held in edit description, X Y Z for all 3