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[TT] FUN FLOAT FATPACK - TOUCAN

[TT] FUN FLOAT FATPACK - TOUCAN
[TT] FUN FLOAT FATPACK - TOUCAN
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This Fatpack Includes:
1 Bobbing Personal Float - Toucan 2 LI
1 Bobbing Drivable Float - Toucan 2 LI
1 Fun Drivable Float Rezzer - Toucan 3 LI
1 Fun Drivable Float Rezzer - Toucan 3 LI + Toucan (drivable float 2 LI) = 5 LI group object to help position/orient the rezzer.
1 Toucan (which is the rezzed drivable float by itself)
+ 1 [TT] BOBBING DRIVABLE 2A FLOAT MANUAL for help learning how to use and customize the drivable floats.
& CarryMe Floats in LEFT and RIGHT handed holds, which animate only the arm with priority 6, so most AOs can walk around with the float. Re-animated after teleports and sim-crossings too!

FEATURES:
1. Ready to use! No un-packing!
2. Rezzer Drivable Float Auto-Deletes when not in use!
3. Floats bobs up and down; drivable one in "stop to paddl" mode
4. Drivable Floats sit 1 or 2 avatars and has 3 animations! Stationary Float sits 1 avatar and has 6 animations!
5. Rezzers & Floats are copy-mod okay so, customize away!

These were created with three different creator licenses:

(a) the mesh float & anim. licenses state my final product CANNOT be full perm

(b) the bobbing object script license states the final script must be copy only

(c) the float scripts license states my final product MUST be full perm

So, to comply with all creator licenses:
I. the mesh floats and rezzers are mod-copy
II. the animations are mod-copy
III. the bobbing script is copy-only
IV. the float scripts remain full permissions.

I wanted fun floats that actually bob in the water so I did. SSCRPG folks asked for floats they could drive around so, I made some of those too. That naturally lead to wanting a rezzer that could offer floats to anyone and auto-delete when not in use, and ultimately to this fatpack that includes it all for this float.

Now I am sharing.

---
UPDATE: 1.1
May 08 2024 I was notified that the Fun Floats rezzed by the rezzers were deleting even when the user was on the float, and obviously, that is not the intent of this product. As I am not a script-writer, I attempted first to contact the original creator of my scripts but received no reply yet. Needing the functionality restored, I trouble-shot my own version and tested it across sim boundaries.
CHANGES:
(a) The rezzed float stays rezzed until and unless it is sat upon and the avi stands up.
(b) The rezzed float can again be driven, even across different sims, until the avi stands up.
(c) When the avi stands, there is no longer a delay before the float deletes itself.
1.1 Update Active and re-delivered as of 2024 MAY 09
---

30% of each sale goes to the SSCRPG Player Enhancement Fund because they asked for drivable floats and rezzers to offer them, and voted to spend their PEF on the scripts that make it possible. <3

See the "P.E.F." safe at the "Gateway" OOC Landing, in-world, for more information on PEF.
http://maps.secondlife.com/secondlife/Solariam/43/90/4001

See the Bobbing Personal Floats in my in-world store:
http://maps.secondlife.com/secondlife/Odins%20Rest/182/235/1111

See the rezzers and driveable floats in the link below:

See item in Second Life
  • Ready to use! No un-packing!
  • Rezzer Drivable Float Auto-Deletes when not in use!
  • Floats bob up and down; drivable one in "stop to paddl" mode
  • Drive Float up to 2 avi, 3 anim.; Static Float sits 1 avi, 6 anim.
  • Rezzer & Floats are copy-mod okay so, customize away!

L$ 499

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This item will be delivered directly to you or a friend in Second Life, unpacked and ready to use. No land or sandbox required.

Works with Classic and Mesh Avatars
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Permissions:
  • Copy
  • Modify
  • Transfer
  • User Licensed
Automatic redelivery
Mesh: 100% Mesh