50 high resolution textures for all your organic building needs!
This package also contains a low-lag, texture viewer! Allowing you to quickly and easily pick the most fitting textures.
Simply scroll through the textures until you find the one you need and click on it!
That simple and saves inventory space too!
Why wrestle with bulky texture inventory lists? Then tediously view each one individually? When you could use the Texture Viewer and view up to 12 textures at once!
Not just for the textures in this package but copy and create your own texture sets with the viewer as well!
Simplify your entire texture inventory and use only a few viewers (just make copies as you need them) to hold THOUSANDS of textures!
As simple as just dropping your textures into the viewer and it will automatically add them in!
No complicated note cards or convoluted menu systems.
Even works as a HUD too! Just right click & attach.
Viewer is MOD/COPY, Viewer script is COPY ONLY & ALL TEXTURES ARE FULL PERMISSIONS!
Fabulous for my needs
It doesn't look high tech, but that's a bonus, it's a sleek 15 prims! I can drop the Viewer on the ground without taking up 50 or 100 prims. But, what I did was I copied the empty viewer and added it to my HUD (right click "Attach To HUD" then right click again and Edit, then mousewheel backwards to scroll outside screen view, then Stretch and shrink it down inside your screen area, hit escape to leave edit mode and your screen pops back to normal.) It fits beautifully on the left side of my screen and works perfectly well. Then I renamed it Texture HUD and detached. I copied it to each of my texture folders rather than trying to fill up one gigantic viewer with too many prims, I can name and fill up each HUD, and pull out just the DATS Marble HUD or the TRU Winter Trees HUD. I think the last thing I'll do is put all the themes contact sheets in one viewer so I'll have all the plants contact sheets, or all the marble contact sheets in one place. Then I'll know which HUD to grab. Fabulous!
I've been through about 10 Texture Viewers today. Most of them are enormous, don't work well as a HUD and take up way too many prims. Who needs a bajillion little buttons with themes on an enormous wall with a million tiny icons. I really don't need to look at ALL my trees at once. I found that out trying to make Opus Labs Organizer work. Huge headache. Now I have 20 duplicate copies and rather than trying to get them organized I'm just going to delete the whole mess and go with this simpler system.
Thank you, Uber.
better than the tmat
i have spent thousands of lindens to get a useful texture organizer.
this is the first that actually works.
i didnt have to rescript it or anything
just open and ad your textures it even gives you the texture from the center.