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The Harasser Spaceship - Flyable with Damage weapons, Huds and 15 Paint Jobs Version 2.2

The Harasser Spaceship - Flyable with Damage weapons, Huds and 15 Paint Jobs
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The Harasser is built for speed and damage dealing. Its loaded with laser technology giving it more precision when firing. It offers a variety of laser options including single, dual, and quad lasers for more control in specialized combat. Recently it was upgraded to compete with larger battleships by adding an Anti-Matter Cannon and Sun Cannon, both which deal enormous damage to its targets. It also is equipped with a weapon deflector also known as a weapon jammer giving it a little defense in heavier combat. Often employed as a wing ship and scout based on its asymmetrical design and maneuverability. Primarily used by rebel alien forces, pirates, smugglers, and mercenaries based on its rougher industrialized appearance. The Harasser was designed by pirate engineers based off salvaged parts from enemy ships. The Harasser is a feared ship for its outstanding performance in combat.

*RECENT UPDATES* (12-13-2020)
15 new Paint Jobs added for custom looks

-----Directions-----
(First rezz the flyable version then: right click - Edit - Features - Physics shape type - select None (do not select prim when wanting to fly) This will allow the object to be able to fly correctly without linden lab restrictions giving you an error when typing start)

1. Sit in Cockpit Chair Select a seating position you prefer
2. If you want to deal damage and fire weapons add: 1-7 Huds based on your loadout preferences. This attaches control huds for each to be fired using a button click allowing you to sit 3rd person behind the ship. You may also operate guns while docked and parked even outside the vehicle using this hud. Only Owner has ability to use the hud at this time.
3.Next Add the Hud Display Screen...This basically creates a cross-hair flight screen imitating the use of a futuristic flight goggles but it is not needed to fly.
4. type start in nearby chat this turns the engines on OR USE THE HUD BUTTON MENU
5. use WASD and EC to control Vehicle movement
6. use the combat hud buttons to fire weapons...Save missiles for serious encounters they hit hard.
7. when you land you are using thruster technology in space and not gravity...So hover over landing area and type stop in Nearby chat OR USE ENGINE OFF HUD. Landing perfect will never happen based on the scripting of the thrusters.

--- simple flight directions ----

Type: start (in Nearby Chat) or USE HUD Menu
This turns all Engines and thrusters on

W - Forward
A - Turn Left
D - Turn Right
S - Slow/Break
E - Lifts up using Thrusters
C - Reverses Thrusters allowing you to lower

--- Damage Weapons ---

These stats may vary with future upgrades and new weapon adjustments

Single Laser 3.3dmg Long range
Dual lasers x2 3.3dmg x 2 Long Range
Quad lasers x4 4 x 3.3 dmg Mid Range
Sun Cannon Long Range 15dmg
Animatter Cannon Mid Range 15dmg

--- Other Details ---
All Mesh vehicle hull
Li: 194

--- Sounds ---
The engine sounds can be turned off by clicking on each thruster in the center. The particle emitters will remain running in idle form. The sound of flight will be turned off automatically when docked or stopped formation.

  • includes easy flight instructions
  • includes seperate huds for different damage loadouts
  • includes 15 Different Paint Jobs
  • easy to fly WASDCE and Arrows