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The Jupiter - Steam Passenger Train SLRR

The Jupiter - Steam Passenger Train SLRR
The Jupiter - Steam Passenger Train SLRR
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The Jupiter - Steam Passenger Train SLRR

The Jupiter (officially known as Central Pacific Railroad #60) was a 4-4-0 steam locomotive which made history as one of the two locomotives (the other being the Union Pacific No. 119) to meet at Promontory Summit during the Golden Spike ceremony commemorating the completion of the First Transcontinental Railroad (USA).

The Jupiter was built in September 1868 by the Schenectady Locomotive Works of New York, along with three other engines, numbered 61, 62, and 63, named the Storm, Whirlwind, and Leviathan, respectively. These four engines were then dismantled and sailed to San Francisco, California, where they were loaded onto a river barge and sent to the Central Pacific headquarters in Sacramento, then reassembled and commissioned into service on March 20, 1869.

The model In style, simplified and freely reproduced for the SLRR ( Second Life Railroad ), has 1.96m gauge and runs on 10 m guides on straights and 5 / 7.5m in curves.
Its a "ready to go" train and comes with loco, tender, passenger car, saloon car, dining car and brake car (caboose), designed and scripted as an eye candy with the ability to move in the best realistic way on Lindens tracks on Heterocera Atoll or on your private sim(s).
Due to 1 minute autoreturn cars cannot follow on BELLISSERIA without avatar.
Animated bars and levers, smoke, steam, start-, stop-, accelerating-, decelerating-, idle- and 2 whistle sounds (and bell via HUD). COPY & MOD, scripts copy, no mod, no trans.
Speed depending wheels, smooth movement in curves with auto adjustment, carriages with baby duck intelligence for sim crossings.

Package Content:

Loco LI = 104
Tender LI = 61
Passenger Car for 16 passengers with sitting animations Li = 91
Saloon Car for 7 passengers with sitting animations LI = 103
Dining Car is for 12 passengers with dining animations and 1 cook LI = 141
Caboose (Brake Car) with sitting and sleeping animation LI = 79

Loco Remote HUD (made by Radioactive Rosca) to use for all functions of the train !!

Multifunction-Remote sensor with description for free running trains on private sims (remote of switches and signals or your second train)

Railpackage 1AA Basic

How to operate:
Drag and drop your loco and carriages from inventory close to rails on a SLRR station or your private sim(s).
You will figure, they "jump" on the tracks, aligning in GUIDE direction. Don´t worry if they overlap when rezzed, they will keep distance after Start.
Wear the HUD for all functions.
Wait for response of all vehicles (..END: Configuration reading complete.)
Depending on the direction you want to go press Start or Flip and Start .

MENU and FEATURES
Start initializes the 10 seconds accelerating process with acc. sound, acc. wheels, steam on, smoke on (depending on train used)
Stop initializes the decelerating process with dec. sound, dec. wheels
EMERGENCY stops the train immediately e.g. when reaching wrong switches, dead ends, down servers/land
Faster accelerating your train for 5 seconds to the next higher speed
Slower decelerating your train for 5 seconds each to the next lower speed
Flip 180 degrees spin of every vehicle e.g. on dead end stations or whenever you want to return to your origin. Works also in curves/bends.
Lights activates the lightscripts e.g. headlights or backlights of your loco or carriages
Sound Toggle switch for on off sound & smoke (loco must be stopped)
Tone 1 short signal tone
Tone 2 long signal tone
Bell Bell tone via HUD or remote
Help gives info about basic key functions
Reset scriptreset, rerailing in guide direction

Like on RL trains, do start the stopping process early enough to stop the carriages infront of the station building :-). On dead ends EMERGENCY stop will help you not to "crash" your train !

If sim crossings corrupt the communication and cars overlap, keep running !

Explore the mainland, show your land to friends or guests, bee the engineer or make them run freely on your sim.
Much fun to you and a happy journey
For questions or modifications IM to Brit Balogh.

See item in Second Life
  • Vintage Steam Passenger Train in SLRR (Second Life Railroad) Standard
  • Accelerating and Decelerating sequences with sound
  • high performing process handling on sim crossings
  • HUD-, Menu-, or Remote Sensor controlled
  • Multifunction Sensor input to output commands
Average rating: full star full star full star full star full star
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♥ it!
full star full star full star full star full star Posted October 22, 2022 by Dorian Cao

I had a Jupiter HO scale set when I was a kid. ♥ the fact that I can play with it again! I let it travel around my private region for all to enjoy, and sometimes I take one out around public ones for fun!

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L$ 2,500

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Brit Balogh
Brit Balogh

Land Required

This item requires that you have access to land in Second Life in order to use it.

Permissions:
  • Copy
  • Modify
  • Transfer
  • User Licensed
See product details for permissions info
Automatic redelivery
Mesh: Partial Mesh