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TiMoGeo: 1 sculpted huge prim : Path 02B - pepples 20m / 6 textures

TiMoGeo: 1 sculpted huge prim : Path 02B  - pepples 20m / 6 textures
Detalles
Funciones
Contenidos
Reseñas

* huge: 3x20x0.25
* copy
* textur-change menu
* without alpha texture

You can test the textures at TiMo "Skygarden"
Explanations:

* Changing between the textures by simple menu
* Menu opens with click on object
* Texure changes by selection the button with the desired texture
* The Menü script of the rezzed object deletes itself automatically 14 days after last using
in this way it doesn`t interfere with the sim performance
* The selected texture remains on the rezzed object
* The menu script remains in the original object in the inventory
* There are no alpha-textures in the path-prim, so there are no problems with alpha-sort
Example: skirts and shoes remain their normal look
- The path was build "deeper" so it can be used well on each underground / surface
- The sides of the path are slightly wavelike for an natural appearance

* Please note: Basically huge prims need more performance than regular prims
- especially if they are non-phantom.
A wise using depends always on the load profile of a sim.

Have also fun with these path and enjoy creating and building

© TiMo Geo
part of TiMoHabitat
a label of:
Moe McAlpine & thinkangel McAlpine

If you have any question you also can contact LadyMia McMillan.

April/2009