The “Watchtower – Towerhouse Edition” is a multi storey Tudor style tower skybox mansion which comes with its own Rez-Faux rezer and is perfect for modification. This item is design to be used either in the sky as a skybox or at ground level as a conventional tower. The Towerhouse edition components are aged but well maintained. The Tudor style house sits on top of a tower which is finished in old weathered stone
All items are supplied as modifiable and copyable but not transferable except the Rez-Faux software which is a third party product used to allow you to build the tower with the minimum of fuss. Rez-Faux is copy only. If you would like details on how to purchase Rez-Faux for yourself, please check out Lex Neva's profile and look at the classified section. This will give you a location where you can purchase it.
All the doors and trapdoors use ‘Timeless Door scripts’. These can be personalised with sounds, actions and access lists. Please see the notes on how to edit these scripts which can be found at the top of the script of each individual door. Please note these scripts are 'Open Source' and as such no support is provided.
This pack contains:
Rez-Faux Watchtower - Tower House 1.1
Watchtower - Tower House - Read Me
rez-faux Instructions for buyers
List of interactive items on the Watchtower - Tower House (listed from the bottom of the tower up).
FRONT DOOR LANDING PIER - Touch in/out. If the tower footing is used the front door pier is hidden inside the towers front step/slope when retracted. Touching the front pier also extends 2 support beams underneath it.
MOON LIGHT - Touch on/off. When lit the moon illuminates, glows and revolves slowly.
LADDERS & TRAP DOORS - To maximise available floor space each floor is fitted with a ladder and trap door. All are Touch raise/lower to operate.
MAIN LANDING PIER - Sited to the left of the front doors at first floor level. Touch the square section to extend/retract.
FIRE PLACES - Touch the logs. Touch on/off. The smoke is also stopped from the chimney of the top fire place when the fire is switched off.
COOKING POT - Touch the pot to cook/cool (Its vegetable stew by the way!)
DOORS - Touch open close
ROOF TOP BEACON - Touch any part of the beacon to switch it on/off
Total Prim count for this build = 245
Watchtower Battlements Base (Complete Building) = 130 prims
Watchtower Battlements Base (Cutdown) = 90 prims
The Watchtower Battlements have been designed as a large base on which to sit any of the Weka Watchtowers. But with a small amount of editing, It can be used as a building in its own right.
There are 2 versions included:
Watchtower Battlements Base (Cutdown) - This is the version used at the main store at Dead man's chest and is intended to be set into the landscape with additional terraforming required. There is a hidden door in the tower section allowing a cellar to be created when the tower is placed on top.
Watchtower Battlements Base (Complete Building) - This is a complete building, finished with all walls and floor and was intended for use where no terraforming rights are available. It can be placed on flat land and is ready to go. There is a hidden door in the tower section allowing a tower room to be created when the tower is placed on top. The door to the main building is situated on the inside curve at ground level.
All items are supplied Modify and Copy enabled but No Resell/Give away.
To align your watchtower with this base unit, simply follow these simple steps.
1) Rez your Watchtower Battlements Base into the world from your inventory after opening the box.
2) Position the battlements on the ground as you would like them to be. Terraforming can be done now or later but its always best to make sure everything is properly aligned before you start editing the world.
3) The tower base on the battlements has 2 place holders. These 2 prims show the exact positions and rotation your Buccaneer/Pirate Watchtower or Towerhouse Rezer need to be positioned to in order for them to line up exactly with the battlements.
In the edit window, choose the 'Edit linked parts' tool and select the place holder prim for the type of tower you want to line up. (Towerhouse lines up with the top prim, Buccaneer/Pirate towers line up with the lower prim). From the 'Object' window of the edit menu, make a note either on paper or in a notecard of the Position (meters) of X, Y and Z and also the Rotation (degrees) of Z
4) Rez your Buccaneer/Pirate Watchtower or Towerhouse Rezer to the world and edit its position using the coordinated you have just taken from the place holder prim. Edit the towers X, Y and Z position and its Z Rotation.
5) Your tower or rezer should now be perfectly aligned with its base. If you are positioning the Towerhouse, Rez it now to make sure it lines up correctly. Any alterations can now be made manually.
- Towerhouse which can be used on land or as a skybox
- Now includes large additional battlements
- Ideal for RPG