Troymart Stadium/Party Pole Lights (PMesh) - Three sizes and w/o Pole - Low Impact

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Details

These partial mesh Stadium/Party Pole Lights have the following features:

The pole lights have 4 prims, but only count as 2 against your parcel count as they come. The lights without the pole are 3 prims and count 2 against your parcel count as they come. (Mesh objects increase in land impact as the grow).

Three sizes included: Small, Medium and Tall.
Also included is a non-pole version for wall mounting or you can attach to your own pole.

Touching will give you a menu of 9 colors, RANDOM and OFF. These lights are special in that they actually cast the colored light on you and your stuff, just like in real life. Random changes all bulbs to the same color randomly.

Owner or Assigned Group control.

They are Copy so you can rez many of them.
They are Modify except for the script.

Light in SL is determined by the OpenGL standard which allows for eight lights. Traditionally and practically, two sources are reserved for the Sun and Moon, leaving six for incidental lighting. All eight are really generated on the client-side video card, so different video card models may show the same scene slightly differently. If more than six user light sources are present in a scene, only the light from the closest six will show in the environment.
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Features

Contents

L$149

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Troymart
Troymart
Sold by: Troy Abrastraza

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This item will be delivered directly to you or a friend in Second Life, unpacked and ready to use. No land or sandbox required.

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Permissions:
  • Copy
  • Modify
  • Transfer
  • User Licensed
Automatic redelivery
Mesh: Partial Mesh