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UCS - Ultimate Clicky System Version 1

UCS - Ultimate Clicky System
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UCS or Ultimate Clicky System is a way to make user driven menus with no knowledge of LSL needed. UCS will let you make basic clicky for stuff like rp, or more advanced clickys, that in addition to rp have additional features such as: change object attachment sizes, colors, or anything else you can imagine. UCS comes with a script library to accomplish these things. If the library is lacking something, chances are I (Xylex Doomdale) would be happy to add it for you and future users. All scripts in UCS are full perm other than the menu builder script. UCS is super easy to format, all you need to do is edit a notecard! UCS is perfect if you want to make menus for role play, ear, nose, and tail clickys, or more complex menus to alter attachments or rezzed objects. UCS is able to be locked and restricted to owner only at any time. You can find plenty of example UCS.exe and UCS.opts notecards to use in the box labeled UCS Example Scripts. This library is to help get you started and contains general use menu scripts.

An example menu is bellow:

&clicky text goes here (the description of the dialog)
option1:text for option1:channel:optional link message
option2:text for option1:channel:optional link message
option3:text for option1:channel:optional link message
option4:text for option1:channel:optional link message
option5:text for option1:channel:optional link message
option6:text for option1:channel:optional link message
option7:text for option1:channel:optional link message
option8:text for option1:channel:optional link message
option9:text for option1:channel:optional link message
option10:text for option1:channel:optional link message
option11:text for option1:channel:optional link message
option12:text for option1:channel:optional link message

UCS can be locked by the owner at any time, so no one but the owner may use the menu you have configured. This is designed so if you have a color changer script, other avatars cannot click your jacket, tail, whatever and change the color (unless you want them to).

The system has several example configs that it comes with, such as example scripts for RP and color changer scripts, with the config notecards set up for you.

The UCS system will tell you if it finds any problems with your config notecard, this makes trouble shooting easier for you, the user.
In addition, you may use a second notecard labeled UCS.opts

The second notecard gives you extra options for role play. The first two lines in the notecard are:

show toucher:TRUE
show object name:TRUE

The third line reads echo or it will read no echo. if you have echo then the system will owner say any chat string given back as well. This is handy for rlv. So if you wanted to make a rlv menu, you could turn echo on, and working rlv menu. If there is not options notecard, then the echo will default to false (off).

Show toucher will show the name of the person who touched the object in click. Example: Name Resident + message. Another example: Xylex touches your ear.

Show object name will show the name of the object that was touched at the end of the text. Example: your object is named + object name. Example two: your object is named tail.
both being TRUE will yield the following result: name + message + object name. An example would be: Person touches your tail.

UCS - Ultimate Clicky System allows for the user to make any menu config they want with 0 scripting knowledge. Just edit the notecard and let UCS build it for you. Got a mesh body you want to swap textures for, why not use UCS, got a hat, jacket, or object you want to switch textures for easily, just let UCS make the menu for you.

  • Make no script menus
  • Easy to make menu driven system
  • Script Library inlucded