A new step in change linked prims !
With this new great product you can change :
- Position
- Rotation
- Scale
- Sculpt map
- Sculpt type
- Texture
- Color
- Alpha
for each linked prim and each face for texture, color and alpha.
Full informations on my web page :
http://simplescript.sl-creation.org/
How does it work ?
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Setup time :
- Create your object with all prims linked
- Drop "child" script in each linked prim you want to change
- Drop "setup manager" script in root
- If you want to change positions drop "setup pos" in root
- If you want to change rotations drop "setup rot" in root
- If you want to change scale drop "setup scale" in root
- If you want to change sculpts drop "setup sculpt" in root
- If you want to change textures drop "setup texture" in root
- If you want to change colors or/and alpha drop "setup color" in root
- Click on object and follow menu instructions, you can :
- add frame
- delete frame
- insert frame
- play animation
- browse forward and backward
- dump memory for notecard
- reset setup
- When your work is good (you have tested it in setup) you make a memory dump
- Copy chat dump in a notecard "configmove" for positions, rotations and scales
- Copy chat dump in a notecard "configimg" for sculpts, textures, colors and alpha
- Click "End Setup" in menu to delete all setup scripts
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Action time :
- Drop "configmove" or/and "configimg" notecard(s) in object root
- If you have positions to change drop "move pos" in root
- If you have rotations to change drop "move rot" in root
- If you have scale to change drop "move scale" in root
- If you have sculpts to change drop "move sculpt" in root
- If you have textures to change drop "move texture" in root
- If you have colors or/and alpha to change drop "move color" in root
- Wait for notecard reading
- Drop a trigger script to command animation
Your object is ready to use !
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Trigger scripts collection :
There is a trigger scripts collection for many utilisations :
- walk, run, fly, away, busy, sit
- sensor
- touch
- timer
- collision
There are the many examples in the box.
- Change position ann rotation
- Change Scale
- Change Sculpt map and type
- Change texture and color
- Change alpha
Not bad :)
The scripts work as advertised,true enough. I believe it is a very useful tool to builders ,and it has great potential. Could use some improvement,as I ran into a situation where the trigger script was acting up,however,in the end made it work. Just make sure you have at least basic knowledge of building/editing scripts,or you might have a hard time figuring things out.