Thank you for purchasing a SAIMANS & P3 product.
If this product have been purchased on the sl marketplace , please rate it ;>
All weapon channels except of the command channel are created dynamically to reduce events in the scripts and maximize the performance.
The weapon and bullets are optimized to attach draw sheath and make damage as fast as possible in lag and are mainly optimized for usage in role play games.
Features:
1. Dual and single mode . Detects automatically if both or jut one gun is worn. Holding and aim animation switch automatically .
2. Holsters + Belt
3. A sculpted 1 prim muzzle flash with a animated texture. ( No flash jamming in lag .)
4. Semi and auto fire modes.
5. Bullet velocity adjustment option. ( AZ and WWDS ammo have fixed velocity. )
6. Prone crouch and stand stances.
7. Compatible with all collision meters, WW-Meter (WWDS 1.1 / AZ 1.33 ) and Linden Damage ( LLCS) .
8. 0.01 ms Idle script time with all gun objects attached and drawn .
9. Color changer for multiple parts of weapon.
10. Re-sizer for main and dummy weapon, holsters and belt.
11. Weapon HUD with color changer functionality.
12. Auto Sheath of other attached S&P weapons on draw of new selected weapon with the HUD .
13. Left , right and dual hand animations.
15. 4 possible attach points , left arm, right arm, left hand, right hand.
14 Effective at close distances.
15. Auto Updates.
Weapon ammo and fire rate specs:
RPB ammo: White
Clip size = Single = 2 rounds. Dual = 4 rounds.
Fire rate = 120 / minute. BPS 2
Damage = depends on meter.
Reload time 4 seconds.
Effective range unlimited
Meter Type = All collision meter.
LLB ammo: Red
Clip size = Single = 2 rounds. Dual = 4 rounds.
Fire rate = 120 / minute. BPS 2
Damage = 100%.
Reload time 4 seconds.
Effective range unlimited
Meter type = Linden Labs combat system..
LLBT ammo: Yellow
Clip size = Single = 2 rounds. Dual = 4 rounds.
Fire rate = 120 / minute. BPS 2
Damage = 15%.
Reload time 4 seconds.
Effective range unlimited
Meter type = Linden Labs combat system.
AZB 1.33 ammo: AZ Arizona bullet
Clip size = Single = 2 rounds. Dual = 4 rounds.
Fire rate = 120 / minute. BPS 2
Max Damage depends on meter.
Reload time 1 seconds per bullet.
Effective range < 16m
Meter type = WW Meter
WWDS Shot20(1.1) ammo: Wild West Damage System bullet
Clip size = Single = 2 rounds. Dual = 4 rounds.
Fire rate = 120 / minute. BPS 2
Max Damage depends on meter.
Reload time 1 seconds per bullet.
Effective range < 21m
Meter type = WW Meter
Notes : WWDS Requires the WW-Meter to be worn , in running ROLEPLAY or ARENA state and disabled MELEE option in order to fire. if this is not the case the WWDS scripts will throw a error message in the owner channel .
love it
great guns my only complaint is id like to be able to fire a lil faster but its more personal preference than an actual issue
Looks great, NEEDS RESIZING THE BELT OPTIONS.
I do love the looks, works perfectly.
However if you are NOT the size of a WHALE, the belts are USELESS, the note card states that there is a reziser for the belt, yet there is none; I'm keeping the guns, and holsters and will look for a different belt. Still 5 stars for the fun the guns bring me :)
Nice Gun
its a nice gun with a great animation . i have search for long time a bad ass sawed off shotgun and thats the best one. only bad think is that the holster cant be resize and the gun dont disapper if you use a other attachment spot for the holster.
Uses a entirely different Gesture. ((Free third gun slot.))
Instead of using your left hand or right hand. This gun is scripted for your arms attachment slot.
For example, you will be able to use your two Winchesters with these guns. So it's a must buy for the wild west meter if you're going to be competitive.
The prims this gun is shooting is also not your average Bullet prim, but using a Shot prim so if making metered horses. Use that!
Good guns
A gunfight in the Wild West sims, involves a lot of movement. Once you have emptied your six gun pistols or rifle, you need something that you can keep on you which will make it easier to hit moving targets. With these, you have four rounds of buckshot to send to your opponent. My only complaint is the delay between pulling the trigger to fire the first round and finding out there is a delay between pulling the trigger and the gun going bang. Well made and looks good