WeArH0uSE [street kit] Weave
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★INFO WeArH0uSE [street kit]★Weave★original mesh★
✪ Street building kit
✪ copy/modify
✪ materials/resize+restore
✪ 10 street chunks/21 variation
✪ planter with frame/grill
✪ 2 styles street bump
✪ 3 styles manhole
✪ Help/InfoNC
-Corner D/Concave ............3Li
-Corner C/Convex...............4Li
-Planter+Ground+Grill ........2Li
-Planter+Ground+Frame ....2Li
-Straight ..............................1Li
-Half ....................................1Li
-Slope .................................2Li
-Bus Left .............................2Li
-Bus Right ...........................2Li
-Bus Half .............................1Li
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-Manhole Square x2 ...........1Li
-Manhole Round .................1Li
-Speed Bump Long .............2Li
-Speed Bump ......................2Li
-Planter Frame ....................1Li
-Planter Grill ........................1Li
★ADDITIONAL NOTES
-MP Photos are taken in world with medium-high graphic settings using one of default firestorm windlights and are untouched in any graphic software
-To see the materials properly, please enable "Advanced lighting" in your preferences, the effect varies depending on your windlight settings and/or use of projector lights
-Street lamps and Barrier Post&Chain kit sold separately, please check bellow in related items
-Custom LOD models (won`t fall apart viewed from a distance)
-Linking parts will reduce land impact significantly
-In world demo not available atm (working on it), I am sorry for the inconvenience
★DELIVERY/UNPACKING:
Once you get the package, please ADD it and click the on screen sign to unpack all contents.
★POLICY:
In case of failed delivery, double purchase or if something is missing, please do not hesitate to contact me and I will resolve it as soon as possible. Refunds are given in case of double purchase only!
Thanks,
Max
Good road if land impact is not an issue
The roads themselves are meshed nicely, and are textures nicely, although there is some caveat to that. The road itself is rather narrow, but this can be fixed my stretching the road width a bit. The textures themselves are nice, with very nice, and non-invasive normal and specular maps, however, they are made in such a way that they have obvious seems along the edges, so trying to resize the road sections to make them longer to have long stretches of road while using less LI is impossible with the default textures; there becomes an obvious line with a black stripe if you try and wrap the textures to match the rest of the road sections in terms of size. This isn't a huge issue if you know a thing or two about retexturing, but this is a bit of an oversight by the creator. It would be nice for them to take stretching road sections into consideration to save land impact in future products.
All that being said, if LI is of no concern, they're a very nice set of roads with little fiddling, although trying to get them to snap to grid and match seamlessly is not possible in my experience. They do require some expert fiddling to get -just right- and have no seem, but it is possible. Another thing for the creator to keep in mind for future products.
I have to give it 3 stars overall due to experience required to get them to work without seems(It took quite a bit of fiddling, grid snapping just did not line them up), and the lack of seamless texture to make stretching one axis viable.