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[White Noise] Hide/Show System v2 Version 2

[White Noise] Hide/Show System v2
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White Noise Show/Hide System v2 — Complete Visibility Control

Take command of your stage, venue, gallery, or build with the White Noise Show/Hide System! Hide and show any object in your region — instantly or with a smooth, dramatic fade. Now with full PBR support, grouping, and an external API for stage management integration.

WORKS ANYWHERE IN THE REGION — DISTANCE DOES NOT MATTER.

Completely rebuilt from the ground up. If you loved v1, v2 takes everything further.

--------- WHAT'S NEW IN V2 ---------

- Full PBR (GLTF) support (v1 only worked with standard)
- External API — control from your own scripts, systems, or chat
- Groups — toggle multiple objects together with one touch
- Universal Remote — see and control everything from one HUD
- Master Setup HUD — configure without editing scripts or notecards
- Fade glow effect — decorative glow during transitions
- Show alpha — partial transparency when visible
- Start state — choose shown or hidden on first rez
- Silent mode — suppress chat messages after setup
- Rezzed Remote with access list — let others toggle your objects
- Glow and tint preservation — originals saved and restored perfectly
- All settings survive copy, reset, rez, and region restart
- No channel conflicts — each object gets its own unique channel

--------- WHAT'S INCLUDED ---------

- 1 Receiver Script — drop into any object to make it toggleable
- 1 Master Setup HUD — your admin tool for groups, settings, and API info
- 1 Universal Remote HUD — daily-use controller with object list and groups
- 1 Toggle HUD — single button, touch to toggle, texture feedback
- 1 Two-Button HUD — separate Show and Hide buttons
- 1 Rezzed Remote — in-world toggle with access list for other users
- Instructions notecard

--------- HOW IT WORKS ---------

Drop the receiver script into any object. Wear a remote HUD. Touch it.
That's it — you're in control. Two minutes from unbox to working system.

Want more control? Wear the Master Setup HUD to configure fade speed,
glow effects, transparency, groups, and more. Set it up once, put it
away, and use your daily remote from then on.

--------- KEY FEATURES ---------

- Full PBR + standard material support — both layers hidden correctly
- Instant or fade mode — smooth transitions with configurable speed
- Fade glow — optional decorative glow during transitions
- Show alpha — set partial transparency when visible
- Grouping — toggle multiple objects together with one touch
- Auto-discovery — HUDs find and pair to receivers automatically
- External API — send commands from any script or system
- Access list — let specific people toggle via the rezzed remote
- Start state — objects start hidden or visible on first rez
- Silent mode — suppress routine chat after setup
- Tint and glow preservation — originals saved and restored

--------- EXTERNAL API ---------

Control objects from any script, HUD, or system that knows the channel.
Send HIDE, SHOW, TOGGLE, FADE_HIDE, FADE_SHOW, or STATUS on the channel.
Your settings apply — if fade is configured, HIDE and SHOW will fade.
Works with llSay (20m), llShout (100m), or llRegionSay (region-wide).

--------- PERFECT FOR ---------

- Stage performers, DJs, and entertainers who want dramatic reveals
- Theaters, clubs, and event venues needing seamless set changes
- Art galleries and exhibitions with on-the-fly visibility control
- Builders and set designers who value flexibility
- Roleplay and interactive environments
- Anyone who needs reliable, low-lag visibility control

--------- SECURE & RELIABLE ---------

- Unique random channel per object — no interference or cross-talk
- Works flawlessly at busy sims — minimal listeners, low-lag design
- All settings persist through reset, copy, rez, and region restart
- Works with rezzer systems — channels survive pick up and re-rez
- No notecards to configure — everything set via the Master HUD

Make your shows smoother, your reveals sharper, and your builds more dynamic!

  • Full PBR (GLTF) and standard material support - hides both layers
  • Instant or smooth fade with optional glow effect
  • Group objects together - toggle with one touch
  • API - control from your own scripts, stage systems, or chat
  • Master Setup HUD + Universal Remote + Control HUDs + Rezzed Remote