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Window Versaille M1006

Window Versaille M1006
Window Versaille M1006
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Thank you for your interest in this Versaille window.

For once a WARNING:
This has been for a none exclusive custom order and particularly made for Versaille. Since I had to keep me withing restriction there are some consequences.
1. The size can not be scaled down a lot the collapse will happen a lot earlier. Mind this scale is huge against an avatar.
2. I had to tweak the UV real estate pretty hard which leaves some marks, for sure on the small wooden parts. When the ambient occlusion is blended in a texture map it's recommended to use the alpha version.
3. These windows can not be opened.

Prefer to state things as they are to avoid discussions afterwards.

If you need help on how to handle UV and ambient occlusion maps and since I had quite a bit of demand for it, two youtube detailed tutorials have been made for your convenience.

http://youtu.be/YGQHV0G2bno
http://youtu.be/gEjitNCc78k

The rezzed item can be seen in the store, please follow the link to get at Twice Baked inworld. Euhm had to put it rather high in the store so pls lookup.

If you would purchase your comment is always very much appreciated.

Underneath the Li of of the elements, for the specified size. Mind that adding scripts and or animations can have a impact on the land impact count.

LAND IMPACT INCREASE OR DECREASE DEPENDING THE SIZE: counted without the additional script, X,Y,Z is for the approximative max value for specified Li
ref land impact size X size Y size Z
M1006 1.850 0.214 2.6377 7.799 2 texture faces

Included: 2 samples with none alpha ambient occlusion maps.
If you apply AO's in Photoshop or Gimp it is strongly recommended to use the alpha AO Map (no black lines)

Also included in each box
4 1024*1024 ambient occlusion maps (4 alpha = no black lines when applied)
1 1024*1024 UV map - made in such way that you have a minimum trouble to make you're items seamless

This item is made with a LOD setting of your viewer of 4.

End user license agreement
All textures/sulptmaps sold by Zed Tremont and or Twice Baked "TB" in short, or any other name which I may choose in InWorldz, Second Life or any other inworld grid are produced by Zed Tremont (TB) and/or the graphic artist(s) doing business under that name are protected under international copyright law and may not be used without licence/permission.

We highly esteem ethics and do not resell protected work from other artists or make “derivate textures” of other people unless fundamentally changed and even then only with explicit permission of the other artist.

Any work purchased is of Twice Baked (Zed Tremont) is subject to the Terms Of Service of Twiced Backed "TB" End user licence agreement/Terms of Service. Please do have respect for our work and respect the TOS. Please do NOT take pictures of the textures and use them this way. I try to keep my work crisp since it simply looks better. This is not done for the convience of taking pictures, screenshots or any other comparable system and the image is covered unter the protection of International Copyright Law.

By purchasing textures/sculpties/mesh or any other “raw” material of Zed Tremont (TB) you are accepting as read and fully understood the contents of this End User License Agreement and the TOS of Twisted Thorn prior to purchase.
By purchasing these items you accept to be bound by the restrictions of the TOS, this END USER LICENSE AGREEMENT and International Copyright Laws.

See item in Second Life
  • Low Li, huge window
  • Window can not be opened
  • 2ambient occlusion maps, with surround and "free"
  • UV's made in such way that you as few as possible seams
  • 2 texture faces

L$350

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Twice Baked (Zed Tremont)
Twice Baked (Zed Tremont)
Sold by: Zed Tremont

Unpacking Required

This item requires you to find a place in Second Life (like a Sandbox) to unpack and use it.

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Permissions:
  • Copy
  • Modify
  • Transfer
  • User Licensed
Automatic redelivery
Mesh: 100% Mesh
Land Impact: 2