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XM109 2.0.1 Version 2.0.1

XM109 2.0.1
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We're happy to announce the release of version 2 of the XM109 25mm Sniper/Anti-Materiel Payload Rifle.

Featuing a complete combat AO with standing, kneeling and prone shooting stances and 33 custom animations, including walking, running, crawling and rolling, a scope HUD with predictive impact marking for deadly accurate, long range shots, 10 types of 25mm ammunition, and fully compatible with the Omega Combat System (OCS) (of course.)

Complete user manual for your perusal: http://sl.theomegaconcern.com/manuals/34-ocs/140-xm109-2-manual

Model on display at our main store in The Omega Concern.

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Very Good
full star full star full star full star full star Posted June 01, 2015 by ExcaliburGrandia

I love it

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Not bad
full star full star full star empty star empty star Posted July 02, 2013 by Jonathan Osbourne

Not bad and capable of one shot kills on drones. On the down side the HUD does not always reflect the correct stance and often when the rifle is drawn it will leave part of it around the back or sides of the user. Sometimes when the rifle is drawn it will show a huge flash on the end like it fired and lock up often requiring it to be slung than drawn before it can be used. The prim count is 160.

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Nice Weapon
full star full star full star full star empty star Posted January 08, 2011 by Lance Costanza

Very nice detailed weapon. The only reason i did not give it five stars is the lack of customization.

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Definitely a favorite. 5/5.
full star full star full star full star full star Posted November 05, 2010 by Fisk Zinnemann

I used to buy a lot of sniper weapons in Second Life, but none have ever had this level of sophistication. Let me start by describing the build. Out of the box, the rifle looks and feels rock solid - the model's textures have shadows baked on to them, which is something I've never seen another weapon developer do. While customization is limited to changing the ORS's LCD display backlight color, I don't feel like I'd need any more, given the rifle's functionality. This weapon provides the ultimate sniper experience to anyone who loves realism in SL. With simulated bullet drop due to gravity and deflection due to wind, every shot feels different.
I field tested it by going prone in the grass at the east end of the TOC weapon range. There was a bull's eye target precisely two hundred meters away from the firing line, and I adjusted my scope HUD accordingly (The ORS inset on the scope HUD changed to show my selected ammo type and set range). I zoomed in until my FOV was twenty degrees, chose the FOV 20 mode on the scope, and placed my crosshairs squarely in the bull's eye. I fired, the rifle roared, and dust obscured my view for an instant. It dissipated in time for me to see the 25mm shell plunge directly into the centre of the target, which then disappeared in a ball of fire and smoke. Since then, I've made many more shots at different elevations and ranges, once managing to hit an unwary avatar from 500m away - almost across two sims. The player was not as amused as I was, and killed me with an airstrike. I regret nothing.

If you want hours of fun and amazing quality for a low price, the XM109 is the rifle for you.

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