SAC SCAR-H Mk.17 Battle Rifle - version 1.16
SCAR-H introduction movie
https://www.youtube.com/watch?v=0yCB_RAfrWI
<SAC Update Information Blog>
http://ssocarmamentco.wordpress.com/
<Group for Update Info>
secondlife:///app/group/f2748501-901e-8545-b256-a6d118affb36/about
This item is set
copy
no mod
no transfer
We don't offer refunds on this item.
<<Special Information for VERY Special People>>
This is a "FULL/SEMI-AUTO Only" Rifle, you have to "Mouse Button" click to shoot
at "Mouselook Mode", and this product can not dump 30 rounds in 1 sec.
ALSO:
It does NOT shoot:
-Rockets
-Nukes or other Explosives
-Smoke
-Foam
-Push
-GCS Compatible Bullet
(ask zombie Sim owner LLCS bullets can work or not)
It does NOT have:
-HUD system(someday we will make it, sorry for inconvenient)
-MOD permission, you can only operate through the menu(resize, recolor etc)
-UNDERBARREL GRANADE LAUNCHER(and will never be, its for SCAR-L)
Not being supported with:
-Person who rejecting update product always
-Person who got refunds by unavoidable reason.
-Claim about Prohibition of use due to rules in specific regions
PLEASE READ THIS BEFORE PURCHASING, THANK YOU.
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** Credits **
Director: Catty Hammerer(SAC, SSOC)
Build & Texture: Eripom Moonwall(SAC, SSOC),TFA Akina(UEPONYA)
Scripts: TFA Akina(UEPONYA)
Animations: Chibiuzu Noel(Uzunimation)
SCAR-H Advisor: Kurohige Steamer(SAC, Editor of Military DVD Magazine "GUNNER")
>>> see more info of "GUNNER" at this URL below
http://gunnermagazine.militaryblog.jp/
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** Features **
-Designed for all collision meters(like BNWCS, CCS, XRPS, ECS etc.) and LLCS.
*Detailed Mesh Model. (see more images)
*Real size weapon(With RESIZER) .
-Low lag scripting.
-Custom sounds.
-Custom Animations.
-Always keeps gun settings.
-Auto Update.
-Fully AO Controled(contains over 120 animations * 2 sizes)
-Dynamic kneeling.
-Dynamic reloading.
-Selectable Optical Sights(SPECTOR, OpenDot, MicroDot, HoloSight, Telescopic, BattleScope, Magnifier).
-Selectable ForeGrips(KAG, Handstop, Harris Bipod)
-LAM: PEQ15 on front RIS.
<< Compatible With TonkTastic FDT Gloves!! >>
- Main Gun detects and connects your FDT gloves automatically.
(NOTICE: FDT Gloves "On Duty" or "Complete" version is required, "CIvilian" is not supported)
TonkTastic - FDT Gloves(Complete):
https://marketplace.secondlife.com/p/TonkTastic-FDT-Gloves-Complete/8794967
TonkTastic - FDT Gloves(On Duty):
https://marketplace.secondlife.com/p/TonkTastic-FDT-Gloves-On-Duty/8794966
this feature will be activated next "draw" command when you attach gloves.
*if your can see multiple gloves hands, set neutral pose(top and center in Pose HUD) once.
DO NOT ASK Tonk Tomcat, IF YOU HAVE ANY PROBLEM ABOUT THIS
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**Tips**
Quick Kneeling:
you wil kneeling when holding PageDown key or C key, and you will stand up when you releasing Key.
(tap on the C Key to rapid transition from optic to iron sight, if you attached Offset BUIS)
SAC SCAR-H Mk.17 Mags(LHand) v1.0???:
please attach(or "add") your left hand, just for fun.
Strobing Flash Light:
you can strobing flash light to target by "Flash" command.
Sprinting:
you can sprinting when you off-mouselook mode, keeps 5 secs and 10 secs to re-charging.
Transition?:
you can switch stance "realtime" by "swap" command, Handguard Grip or Magwell Grip.
(NOTICE: Magwell Grip mode ignores other animations, like SBU/Offset stance, fore grip and etc)
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**Update History**
v1.16 - updated
fixed: minor issues
v1.15 - updated
tweak: new optics has been added, prone animation
fixed: minor issues
*experimental: Stand Model has been added
v1.10 - initial release
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**Special Thanks**
- Tonk Tomcat(Tonktastic Industries)
- v4lent1ne21 Resident
- kaoruco Resident
- •Detailed Mesh work. (see more images)
- •Low lag scripting
- •Designed for all Collision meters
- •Selectable Colors and Textures
- •Variable Gun Actions
Compact Heavy Platform
Delightfully thumpy in a package that folds up neatly for portability. It's limited 20 round capacity and medium fire rate make it more of a veteran's choice for combat. However, a swift reload and high degree of accuracy make it entirely viable.
-Does NOT come with the Active Mag Pouch some SAC weapons have. (I consider this a bonus feature and reduce nothing from the rating for it's exclusion. You just got a bonus feature!)
-Can be scaled up or down to fit most sizes. Animations in two sizes with an option for wearing body armor (or dad bod). Doesn't always play nice with skeletal distorted bodies (such as the Kemono) or max-height avatars.
-Modifications can be adjusted to fit size. (Stock length, Optic position, Fore Grip position, Bipod behavior)
-FX, RP and Raycast Bullets effective against most collision based targets, including classic Grim Combat System (GCS) zombies. (Rez rights required, works on collision GCS monsters only.)
Assault Rifle is breathless
I have to say I amused with the 20 round full auto rounds with this rifle. Its truly amazing with 7.62 mm ammo. Great work on this Scar-H!