EDIT: Added cleaner AOs for people to make cleaner textures with. Thank you to Snowpaw (zerxes) and Askel Landar for helping me figure out sampling!
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I wanted to get monstery.
I hope you don't mind eyes 'cause I am pretty proud of those materials.
Possibly my most advanced head yet, this is an unrigged mesh head meant for modders. Includes an usage HUD, as well as a customization HUD with 18 skins, color picking and tinting, etc
Fitted by default to LL male, will need repositioning for mesh bodies.
It is unrigged, so it can be used on all avatars.
CONTENTS:
-Unrigged Mesh Head+Jaw
-Usage Hud (Jaw Controls, eyeglow. No blinking due to compound eyes)
-Customization Hud with 18 skin options and color picker/glow slider
-Included UVs and AOs for people to create their own skins
Does NOT include the long neck/avatar shown in pictures. You can however pick up the +CAF+ Rigged Longecks in the marketplace for this purpose.
Though the objects may say no mod, it is due to the no mod scripts. The heads themselves are fully modifiable.
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Please contact me inworld if there is any problem with this product!
- Unrigged mesh head
- Talkjaw, jaw and eye glow control
- HUD controlled
- Customization HUD with 18 colored textures and color picker
- Full perm textures & UVs, can be exported to create your own
nices
full editable, that's very good for a head
Has potential, but takes a decent amount of effort
It's a great and unique head, but I have some complaints and solutions.
1. The head is pretty big and resizing is a pain because the smaller eyes are their own link and already near the minimum SL size, so you have to work around quite a bit to adjust them for a smaller head size, if not replace them entirely.
You could avoid this on a mesh level by either joining the eyes with the head or some plane.
2. Textures and materials are pretty nice, but I mean, you got white, white on black, black on white, and every color on the rainbow, but not black or a combination of darker tones?
The white looks amazing, and I ended up sticking to it because it complements existing mods, but black would've been pretty cool.
3. The jaw is a major headache to me.
- Enabling talkjaw just breaks positioning completely because its prim param rotation script uses fixed coordinates instead of checking for its own local rotation and location or at least updating. If you join it, it moves your entire head with it.
- Hard to line up without getting obvious bumps between the cheek and mouth ridge. It probably would've been a lot better as a part of the head.
I removed the script to fix that.
Just perfect
A perfect head.
Well done, easy to modify both for the textures (whit the texture hud) and for resizing it.
now I'm trying to figure out what body they used in the photos out of curiosity.
Excellent for modding
This is a very well made unrigged head. Very unique! There's nothing else like it!
Using it for mods is easy, and since it is unrigged, it can be resized and repositioned with a little knowhow. The textures and materials that come with the head are already perfect, and I didn't feel the need to make my own textures even though I can.
All and all, if you want a unique and alien looking head for your projects, this head is a very good candidate.