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3 minimalistic geometric trees made out of mesh and sculpt maps with wireframe terrain bases.
Note: In order to make this object look the way it does in the photo that I have here, it needs to be "lit". Please place prims with light that is adjusted to your needs (in most cases a radius between 1 and 3 meters and a falloff of 1 will be sufficient). Place as many as you need around the object, link and set to phantom.
- sculpty
- tree
- wireframe