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circuit racing Version 2

circuit racing
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the high-speed racing track develops on a base

192 meters by 128 meters with a weight of 270 prim
you can edit and copy it, but you can't transfer it

This track is the first one built by me in second life
in this construction I tried to improve robustness
of the side walls and increase the numbers of the vertices in the curves.
The track is also an example to show that the singles
parts allow high precision constructions.

in the box you will find:

a folder with the textures used 1024x1024

a folder containing the circuit with the rez2 cube,
so you can move it as you want

a folder where the individual pieces are:

total bridge 12 prim
straight 20 meters 3 prim
curve 180 degrees 26 prim
curve 90 degrees 9 prim
straight entrance 40 meters 3 prim
straight 40 meters 3 prim
curve 180 degrees group two 90 degrees 19 prim
curve 60 degrees 6 prim
curve 45 degrees 4 prim
curve 30 degrees 3 prim
straight 64 meters 3 prim
bridge divided part 1 8 prim
bridge divided part 2 - 2 prim
bridge divided part 3 - 6 prim
bridge column 1 prim
entry bar 2 prim

MODIFY OBJECTS

you can change the length of the straights, I don't advise you to change the size of the curves.
the individual pieces are composed of two meshes, the road and the walls are prim, while the road thickness has been made null.
So you can change the length of the road to your liking, copy and paste the measurement in the second part of the object (road thickness), you have to do the same thing for the center of the 2 pieces.

I have grouped, as an example, two 90 degree curves to have a 180 degree curve with less prim,
you can make other groups, like four 45 degree curves to make one 180 degrees, or
three 60 degree curves.

REZ TRACK

you have to rez the cube that is in the folder adriarli nirvana circuit 2 rez2 Anchor in your land, after rez the cube on the ground you have to click on it, a blue window will appear, click on REZ button, once rez the track , you can position it as you want. Once you have found the position, click on the cube and select the FINISH key.