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magic staff

magic staff
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Magic staff

The magic staff is dialog based when you touch it.
Green particles flow out of the staff when you are on script allowed land.

The dialog menu.

Bumplist:
When some hits you with any scripted object the the staff turns red. You see also again an owner only chattext with the name of the owner and directly you get a dialog menu on what you want to do.
You have the choise of "ignore", "Reflect 30s", "To targets".
Reflect pushes away the object and owner away (orbits them with the same respect they displayed towards you) for 30 sec.
"To targets" puts the ownersname directly into the targets list.
My advice, reflect for 30 sec and touch then the HUD when you wanna put the owner into the targets list.
The bumplist will refresh after 30 sec.
Anyway someone driving a car is also a scripted object, when they bump into you it can be by accident. Sl lags a lot and driving a vehicle asks for some experiance. Now pushing then directly away can upset them and they maybe file an AR (abuse report). When they do it on purpuse then you know what to do.

Add new:

Scans the sim for avatars (up to 16) and the you can select a name that will be set to the targets list.

Targets:
Obvius its the targets list. It means that any name in the list will get a warning (blue dialog screen) when detected within 96m. They have 30 sec to go out of the detecters range. If not they get orbitted for 30 sec. Then all starts all over.
When the HUD detects a name thats in the list it will turn yellow and you get also a warning in ownerchat.

Remove:
Remove any name from the targets list.

Use this gadget wise and defend your avatar when needed. You can use it to abuse but that was not my intention when i developed this. The 30 sec warning time implementation for the target was my idea of avoiding that this gadget can be used to abuse.

ToThePoint Garfield