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(mc) Rubi Talkjaw and Tail Animator 1.0

(mc) Rubi Talkjaw and Tail Animator 1.0
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Update 12/4/22: I have a dummy for this now I just dont know if I feel like working on anims for it.

NOTE: The mouth hardly moves!! This is a known issue!

This is a temporary solution for a tail animator and talk jaw until I receive a dummy or something. It's not elegant and it doesn't work the best but it's better than nothing.

Included are some tail animations that I put in my fox tails. These work just fine for Rubi. If you don't want them, merely remove the Bento tail script from the object.

The talkjaw script requires an animation that's NOT INCLUDED. The animation is located here: https://marketplace.secondlife.com/p/Bento-talk-animation/16274847

This animation does not move the mouth as much as I'd like it to to move. If you have a talk animation that works better, toss it inside the object and make sure it's named "A2Talk" and it will use that animation instead.

One thing that I often do is rez my heads and unpack them like a box to grab the animations out of them and test them on my own avatars. Most of the time, this will result in Bento heads deforming absurdly, but occasionally you can find a suitable replacement this way. For example, I found the Froggo head talk animation was suitable for this head, but still did not move the mouth as much as I wanted.

What I'm getting at here is... experiment! Try animations from different avatars! You'll be surprised how fun breaking things and putting them back together is.

Also as a note: this is a temporary solution only. I intend on making a HUD and further stuff for this avatar if I continue using it and if i can get a rigging dummy and stuff.