G General

origami~* sack B - sculpty and animation

origami~* sack B - sculpty and animation
Detalles
Funciones
Contenidos
Reseñas

One sack sculpty which shape would be good for being carried over the shoulder.
This set includes simple two animations too.
There are demo inworld. Please come and check them.

Content in a package:
* 2 sculptmed prims(mod/copy/trans)
* 2 animations(mod/copy/trans)
* 1 invisible sculptmap (no mod/copy/trans)
you can make your own sculpted prims using these sculptmaps.
If you need mod sculptmaps for special purposes, you should not purchase this item.
* 1 surface texture(mod/copy/trans)
* 1 shadowmap(mod/copy/trans)

The animations in this box moves only partial body parts. One dominate only left arm, the other dominate only upper body. previous animation can continue on other body parts. These animations are compatible with default animation. So when avatar walks, legs are moved by default walk animation with upper body moved by the animation in this box.
However depend on animation, the animations in this box does not go together with some animations.
No script included.
There are demo inworld. Please come and check if needed.

====================
THE TERMS OF USE v.3
====================

Thank you for your purchase.

1) You may use the contents in this pack only in Second Life. Please, don't use it in other 3D worlds.

2) The contents in this pack are not to be given away or resold as is. The contents in this pack may be used on your own creations freely, for commercial or personal builds.

3) Don't sell or give away the creations you made with this package as full perms items or copyable+transferable items, ie your creations must be either:
(mod/copy/no transfer) or
(mod/no copy/transfer) or
(mod/no copy/no transfer) or
(no mod/copy/no transfer) or
(no mod/no copy/transfer) or
(no mod/no copy/no transfer).

4) Be sure not to put full perm animations in your creation. they have to be changed permission to (no copy) or (no transfer)

5) Be sure not to let your creations distribute the sculptmap as a texture, or the textures itself.

* Help protect content creator copyrights *
2011/05/20

Ver el artículo en Second Life