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quake E1M2: castle of the damned Versão 1.2

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for the ultimate quake-fans, we provide you with your very own piece of quake, right here in second life!

quake E1M2: castle of the damned,
a complete replica of the second map of first episode of quake.

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features working automatically opening doors, working switches which pulsate and have light, secret doors which open by click or when getting close to them, it even has it the same thing like in-game with the doors near the silver key opening when anyone 'picks up' the key, and even the complete sequence at the end, with the blocks magically rising to push the switches which makes the doors and bars and towers to the teleporters open.

the map is best viewed at midnight with windlight water setting 'murky', and shadows&lighting turned on if your computer can handle this.

the map can be used either as skybox, or it can also be rezzed on land with the underwater parts of the map under the sl water surface. the water surfaces are made so that they are all at same height specially to allow for this

all the parts of the map are mod so you can resize them, recolor them, link or unlink them, retexture them or do whatever you want with them.

IMPORTANT NOTES
the map has a size of 100x100, so required to rez it is at least 1/4 sim.
the map is a total of !1079! prims, so also make sure to have at least this much prims available before trying to rez it or it will not rez fully

please do watch the video linked below which show the map in its full glory, and which shows off all the doors and such in action ;)

click the 'view more images' below the images at top to go to an album which has all the preview pics at hi-res, and a few more pics

legal info:
this item uses textures taking from the QRP (quake revitalizing project) which can be found at http://qrp.quakeone.com

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