The solares >> Alien Ruins Kit is perfect for accentuating the ruins of an once great, mystical alien civilization!
This kit includes ten detailed, 100% mesh, animated ruin pieces to give your sim/planet a ruined, abandoned yet mysteriously high-tech look.
Place just one or two for an intriguing look (where did this curious gate lead to...?) or arrange them on a clearing in enigmatic patterns to invite your visitors to explore and fire up their imaginations!
Who knows what these puzzling ruins used to be, but they are perfect accents to tell your own story.
Features:
- materials enabled (requires Advanced Lighting on)
- animated, glowy runic symbols add a cryptic touch
- runic strips are color tintable with standard edit tools
- all pieces copy & mod
Parts (ten total):
- column (1 LI)
- floating cube (1 LI)
- two rubble piles (2 LI each)
- floating bracket "L" piece (1 LI)
- two tower pieces (20 LI each)
- gate piece (22 LI)
- two wall pieces (29 LI & 16 LI)
Enjoy the solares >> Alien Ruins Kit and have fun!
See item in Second Life- The Alien Ruins Kit is perfect for accenting the ruins of an alien civilization!
- This kit includes ten detailed, 100% mesh, animated ruin pieces
- animated, glowy runic symbols add a cryptic touch
- Parts (ten total): - column (1 LI) - floating cube (1 LI) - two rubble piles (2)
- floating bracket "L" (1 LI) - two tower pieces (20 LI) - gate piece (22LI)
Resizing a challenge
Some elements come quite big, others come quite small. Resizing the easy edit stretch way is no option. Prim hungry as documented. But with simple prims a lot of land impact could be avoided. Had to ditch some big ones to save space for other things. Nice light effects though. Finally I decided to clone the structures using simple prims and freebie textures and thus save a few hundred LI.
Meshed Prims - Vpriery Primmy
Are alright on the surface, but clearly not much more than prim blocks linked and converted to mesh. Land impact very high for the shape. Textures seem more Egyptian than alien.