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mesh building and scene element in dodecagon baseform; it has a physical shape so that you can use it as a wall ; you can put your own textures on it and modify it; copy and combine them ... you can use it to split houses and skyboxes
Land impact=3 for small and land impact=5 for big size
attention: to keep the gate open you need to set Z axe to minimum 0.5 meter
- you can modifie size and put your own textures on it
- you can copy it and combine them freely
- only one object (prim count=1; Land impact dependent of size see further)
- 8 textures can be textured independantly of each other
- textures not included objects are blank