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◄ BASA ► Agent_Flying Particle Effect [WORKS WITH STATIC MESH]

◄ BASA ►  Agent_Flying Particle Effect [WORKS WITH STATIC MESH]
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SCRIPT VERSION: Particle

This particular model of script allows the object it is placed into to shoot out glitter, fire, or etc depending on the texture UUID placed inside of it.

This is particularly useful with makers who wish to make one prim wings via sculpts have them shoot out glitter, fire, or smoke when in flight, or to make jetpacks.

Building and scripting knowledge is required to operate this script properly.

Anweisungen zum Herunterladen
Durchschnittliche Einstufung: voller Stern voller Stern voller Stern voller Stern voller Stern
  • 5 Stern:
  • 4 Stern:
  • 3 Stern:
  • 2 Stern:
  • 1 Stern:
Exactly as advertised, no bad surprises!
voller Stern voller Stern voller Stern voller Stern voller Stern Veröffentlicht 8.8.2013 von Aya Mactavish

This full perm script is very easy to edit and includes all of the options you need to create your own effect and use it. I didn't notice any lag when using it and it worked 100% of the time! It's hard to come up with much more to say that the description doesn't already say, so if you're looking for customizable particles that turn on when you fly and off when you stop flying, and full perm, then this is the one! (and about the only one I've ever seen, especially at such an affordable price!) Thanks!

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