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CROSS-SIM REZZER Version 3.4.3

CROSS-SIM REZZER
CROSS-SIM REZZER
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Leistungsmerkmale
Inhalt
3 Rezensionen

Use this CrossSIM rezzer for your cross-sim building and decoration needs. You must have both copy/mod permissions on the objects. The adjacent SIMs must have "Object Entry" enabled.

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Highlights of this rezzer:
- Rezzing distance: Up to 100 m over your sim boundary.
- Built-in avatar sensor and refresh timer
- Individual rezzed objects can be repositioned.
- Zero prim! Rez items with their ROOT PRIM to nearby Linden seas or abandoned lands, so you can stand/sit on them.
- One click to switch scenes. Each scene consists of a group of un-linked objects.
- Guest access, great for landlords.
- Lock or unlock items at their in-world position.
- Add/remove objects on the fly without interrupting the already rezzed objects.
- Modify the rezzed objects on the fly via SL Viewer's "Save Object Back to Object Contents" feature.
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To store objects into the rezzer:
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1. Place the rezzer within 100 m of the objects you like to store.
2. Drop the script "CrossSIM Object Pin v3.4" into the object's content (it will go to the root prim, otherwise an error message will show up).
If the pin detects more than one rezzer, you will be able to make the selection on the pop-up menu. Alternatively, you can turn off "Pin Sync" on other rezzers.
3. A message should pop up indicating rezzer has been found. If not, remove the rezzer pin script and repeat step 2. Reposition the object if necessary.
4. It is highly recommended to change the attribute of the object to "Temporary".
5. Drop the object into Rezzer's content. Rezzer should reload itself if "Inv Sync" is ON.
6. Add item name to notecard ".Scene".

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To rez a scene:
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1. Click the rezzer and select the scene name you like to rez.
2. After rezzing, you may relocate rezzed objects. Yes, the rezzer will remember their positions even after derez.
3. Click different scene on the menu to switch.

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To make changes to the already rezzed items:
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0. Always backup the items inside the Multi-scene rezzer by taking a copy of the rezzer before performing any change.
1. As long as the CrossSIM rezzer pin script remains in the root prim, you may add/remove link set, resize, reshape, change texture and many other properties.
2. While the object is selected, select "Save Object Back to Object Contents" from the "Tools" dropdown menu.
3. Delete the modified object. If you miss this step you will have duplicated object in the SIM.
4. Verify your results.

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Owner's feature:
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-Select "Options" on the menu to access the following functions:
1. Lock/Unlock: lock or unlock items at their regional location.
2. Guest: Toggle guest or group access. The default is off.
3. Timer: Select refresh frequency
4. Sensor: Turn on/off the 96 m avatar sensor
5. Reset: Reset rezzer.
6. Hide/Unhide: Hide or unhide the rezzer. Please note that when rezzer is invisible, Pin sync will be turned off.
7. Pin Sync: Manually enable/disable object pin communication. If it is on, the object pin will sync with the rezzer when a new Pin script is being inserted in the objects.
8. Inv Sync: Turn Inventory self-checking On/Off. When on, the rezzer will synchronize the inventory when you update the inventory.

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Remote control:
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1. Place the remote control within 20 meter distance of the Multi-scene rezzer that you would like to control.
2. When successfully connected, a message "The remote Multi-scene Remote Control is ready to use." will appear.
3. Take the remote back to your inventory. Now you may place the paired remote any where in the SIM.
4. Please note that the remote only recognizes the rezzer by its UUID and therefore when the rezzer is removed from the SIM, you will have to pair them again.


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Object pins that come with this package:
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1. CrossSIM Object Pin: For any static object to be stored in the rezzer.
2. CrossSIM Dynamic Pin: For objects that have to constantly change their position. (e.g., doors, windows, vehicles etc.)


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DISCLAIMER
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Buyers are responsible for proper and reasonable use of CrossSIM rezzer. Do not litter in your adjacent Linden Seas. The creator does not assume liability for any consequence of abusing the rezzer, which includes but not limits to the termination or suspension of personal account.

Artikel in Second Life anzeigen
  • Cross-SIM multi-scene capability on Linden Seas or Linden owned lands
  • Up to 100 m over SIM boundary
  • Built-in avatar sensor (96 m) and refresh timer
  • Rezzing distance 100 m
  • Adjustable individual rezzed items
Durchschnittliche Einstufung: full star full star full star full star full star
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Simple and fast.
full star full star full star full star full star Veröffentlicht 12.12.2012 von GreenBuddha

This is a great product with great customer service. When SL didn't deliver, Machess Lemton, did. I will buy his products because not only are they good but it's nice for the fact that someone on the other end of the stick actually gives two sh*ts about helping the customer. Thanks a bunch!!

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very good tool
full star full star full star full star full star Veröffentlicht 6.2.2011 von Al Abonwood

I had a bit of trouble because i have no surrounding land. So with help from the creator, I found a perfect work around. keep root prim on the sim and attach scene with a long mega prim transparency. Easy to edit after positioning. and easy to position. Glad i bought it.

War diese Rezension hilfreich?

L$ 500

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Verkauft von: Machess Lemton

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Dieser Artikel wird in Second Life direkt an Sie oder einen Freund geliefert. Er ist bereits ausgepackt und kann sofort verwendet werden. Es ist weder Land noch eine Sandbox erforderlich.

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Auswirkung auf Land: 1