Falcon Trainer
Welcome
The Basics
To start sit on the disk
Select a pose button or...
Choose A Red Dragon
Touch The Dragon above the perch
In Dragon Menu
Select New
Select Begin
To stop The Dragon
Select End
The Dragon will return to the perch
What is does
Selecting new will generate a flight path
That flightpath will be governed by
Range,Cycle Time,Number of curves and Frames per curve
All these you can change through the menu which adds even more realism
Any changes made will be added after selecting NEW in the menu
To set a Dragon free and no control by you select 'KILL SCRIPT'
This can be used to add animated sim props in the sky or around trees etc
Selecting this options saves the current setting to that Dragon alone which means you could have several with different flight paths adding more realism
To check a path select 'smoke on'
This is good for positioning the Dragon around trees etc
This can be turned off again before killing script
There are endless combinations you can have in the flight path
Standing up from the disk will remove perch but not the dragon
You can delete if not needed
The Dragon Trainer Menu
New
Will compute new curves from new randomly picked points in space
The points will be picked inside a box with the Dragon in the center and rotated just like the Dragon
Do not press New when the Dragon is moving, if you want any control of the curve
Begin
Begin the Dragon travel
End
End the travel and reset Dragon to start position and start rotation
Range
The range in which random points will be picked for the Bézier curves
It is given by 3 coordinates X, Y and Z
The coordinates form a box with the Dragon in the middle: prim position ±X, ±Y and ±Z
This imaginary box is rotated just like the prim!
In edit mode you can see the Dragon’s axes when you choose local coordinates (as opposed to world coordinates)
Note that the Dragon will not stay inside the box on its journey, only the points used to compute the journey are guarantied to be inside
Cycle Time
The time it takes to complete one cycle from start to start
Frames/Curve
The number of keyframes for each Bézier curve
Smoke ON/OFF
Toggles the particle emitter ON/OFF to check the flight path
CurveNumb
The number of Bézier curves from start to start
Kill Script
Will remove the script and the bird can’t be controlled anymore
The bird will continue doing what it did when the script was removed
Setting example how too's
to set range type like this 50,50,50
this means 50 meters by 50 meters by 50 meters
to set time cycle type like this 45
this means 45 secs for complete cycle (higher the number slower dragon will fly)
MUST ALWAYS HAVE DRAGON AT START POSITION WHEN CHANGING SETTINGS FOR MENU
MUST SELECT SUBMIT TO ADD CHANGE
MUST SELECT NEW FOR CHANGES TO BE ADDED TO MENU OPTIONS
1000'S Of possible flight paths can be added
Have fun ;)
My Sword is Faithfully Yours
Sir William of Oxonfield
- Realistic flight paths
- 1000's of combimations
- Random path generation
- Top quality animations in the dragon disk
L$ 100
Land erforderlich
This item requires that you have access to land in Second Life in order to use it.
- Kopie
- Ändern
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- Benutzerlizenziert