Ironsight Armaments - AA-12 Assault Shotgun Version 1.1
Ironsight Armaments AA-12
Mesh Automatic Shotgun
Includes Semi-Auto Only Version
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Superior Quality.
Unrivaled Performance.
Unsurpassed Reliability.
Unequaled Value.
Ironsight Armaments
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---Credits---
Model & Textures - BadPanda
Scripting - Tsume Xiao
Sounds - Tsume Xiao
Animations - Mark Karlfeldt
This weapon has free updates for life.
DEMONSTRATIONS AVAILABLE IN-WORLD
Contact Tsume Xiao with any questions.
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---Feature Description---
1. Colors
-Black: Standard matte black finish.
-Tan: Sand-based tan finish
-Olive: Olive drab finish
-ACU: Multi-purpose digital pattern
-Desert: Modernized desert pattern
-Red Digital: Black, gray, and red digital pattern
-Tiger: Tiger-striped pattern
-White: Solid white finish
-Fabulous: Just... Don't ask.
-Pimpin: Purple and gold.
-20% Cooler: It's all in the name.
-Now with Brony Edition. Adds 10 new skins in response to customer requests created by the "20% Cooler" skin.
2. Drum Transparency
-Clear
-Smoke
-Dark
3. Ammunition
The AA-12 features five types of ammunition
While the five types serve different purposes, they all share a common low-lag, bare-bones script at the core.
-00 Buck: Standard damage buckshot
-Slug: A large single bullet for more precise shots
-00 Rubber: Less-than-lethal alternative to standard buckshot (10% Damage)
-Beanbag: Less-than-lethal alternative to slugs. (25% Damage)
-Party Time: Turns the AA-12 into a lethal 12-gauge party cannon.
4. Spread
The AA-12 utilizes a dynamic conical spread system to enhance the realistic feel of the shotgun.
-Full: The tightest spread giving the shot the greatest reach. A good all around choice.
-Modified: A mid-level spread. Good for tighter urban combat.
-Cylinder: The widest spread. Pellets disperse quickly, making this unsurpassed for CQB and room clearing.
Slugs and Beanbags are not affected by the spread setting, and always have greatly increased range.
5. Visual Effects
-Animations: The specially designed animation system allows you to use your choice of AO with the shotgun.
The system works to prevent standard AO's from over-riding the shotgun's animations.
-The system can be disabled.
-Particles: The AA-12 features custom particles for muzzle effects and spent casing ejection.
-All particles may be disabled.
6. Control & Performance
-Combination Keys
-W+S or Up + Down: Reloads the weapon.
-A+D or Left + Right:Performs a melee attack.
-These can be disabled.
-Quick-Crouch
Upon pressing "C" or "Page Down" the AA-12 will change between standing and crouching postures.
This feature can be disabled
-Velocity Adjustment
Bullet velocity may be adjusted between 10m/s and 250m/s to fit your needs.
Suggested Velocity varies depending on use. The default setting is a general purpose velocity.
-Realistic Spread System
The AA-12 is a shotgun. It is geared predominantly towards closer range combat within 75m.
-Bullets
Outside of Linden Damage combat areas, the bullet will still function as normal.
The bullet is compatible with all collision-based combat systems (DCS2, CCS, etc).
The bullet was redesigned to take advantage of the new material property settings.
The bullet is low lag. That is the only bullet type that has/will ever be made by Ironsight Armaments.
---Release Notes---
**v1.1**
-Fixed issue with weapon belching out buckshot upon attachment
-Fixed Issue with 20% Cooler mode not showing on slung version
-Added "Brony Edition". This adds 10 additional colors and other special features.
- Extraordinarily Detailed Mesh Model
- Eleven Optional Colors
- Five Bullet Types
- Three Spread Options
- Custom Animation w/ Partial AO System
Pretty slick
have to say, its pretty cool gun, long range beats this any day in CQC, this guns a beats, i like how the bullets spread over time so you cant just snipe with this auto shot gun, i also like the different skins in it as will
L$ 1.250
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