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LMD_DabblingDucks_SFX_FullPerm Version Full Perm

LMD_DabblingDucks_SFX_FullPerm
LMD_DabblingDucks_SFX_FullPerm
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1 full perm dabbling ducks sound effect (9.5 seconds long & loopable)
1 full perm loop sound by UUID script (this has the UUID of the dabbling ducks sound already in there. Place this script in a prim and touch to start/stop the sound.
1 full perm randomiser script (place script and various sounds in a prim for them to cycle through.)

This sound effect is not to be sold as is. This is meant to be used in your own builds within Second Life and cannot be used elsewhere.

You must change the permissions on my sound effects and scripts when using in your own builds. Sending out full perm copies of my sound, UUIDs or any scripts containing UUIDs to your customers is not allowed. The usual rules apply here. You must change the permissions before selling anything with my work (remove at least one of the permissions and you are good to go, but do not set to both copy & transfer). Please read the notecard included called **README_PERMISSIONS** or below, for full details on your usage rights.

***YOUR SOUND EFFECT DETAILS***

A loopable sound effect of some ducks, some gulls and a buzzing bee. A peaceful and calm sound effect that would work well in any water or nature themed soundscape. Using Audition, I have layered together field recordings to create this natural sounding loop. Beaks a-clacking, caws, quacks and buzzing a-plenty in this sound effect.

Whilst this sound is perfectly loopable, I personally feel it works better as a one shot sound. Use this sound effect alongside other similarly themed ones, with the included randomiser script, for your own unique soundscape.

I have included a full perm loop by UUID & full perm randomiser script, so you can decide for yourself how best to use this sound.

1) "LoopSoundTouchUUID" already has the UUID of this sound effect included in the script. All you have to do here, is place a copy of the script inside any prim.
Both scripts are touch prim to start/stop the sound.
2) "Randomiser_FP" place this script along with the ducks sound and others, in a prim. This will automatically start to play through the sounds in the prim in a random order, at random volumes and for random lengths of time. Place lots of similarly thematic sounds in your prim for the best effect.

I hope you enjoy my sound design and find lots of uses for the delicious sound effect. Please remember to leave a review :)

COPYRIGHT:
* Redistribution of these sound effects or scripts as they are sold is not permitted. This includes placing full-perm copies of either as bought inside any builds. Please change the permissions, when including these in your builds. No copy & transfer allowed.
* You are not allowed to repackage my sound effects and resell them. This includes, but is not limited to, changing the file name, bundling with other sounds or assets for resale.
* You are not allowed to sell or give away the UUIDs or leave open (full perm) any scripts containing my UUIDs.
* You are not allowed to give my sound effects away for free. This includes all freebies, promotions, lucky chairs and builds.
* You are allowed to use these in your own builds & creations, which you are then free to sell in Second Life only.
* You can copy, edit & transfer, BUT only in Second Life. In other words, do not try to sell any of my works on any website other than Second Life or in any physical presence in your country. This includes all audio repositories,file share sites or any other site or places of physical presence. I will have no hesitation in sending out a cease and desist order. Seriously.
Besides which - NOT COOL!
* All sound effects bought from me are copyright LozMac Designs.

Here endeth the legal.

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  • 1 full perm dabbling ducks sound effect (9.5 seconds long and loopable)
  • 1 full perm randomiser script
  • 1 full perm loop sound by UUID script (this has the UUID of the ducks sound
  • High-quality sound effect created especially for Second Life

L$ 49

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LozMac Designs
LozMac Designs
Verkauft von: Lilith Sablatnig

Auspacken erforderlich

Dieser Artikel kann nur in einem speziellen Ort in Second Life (wie z. B. in einer Sandbox) ausgepackt und benutzt werden.

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