0o Nature Stone Wall (grey -mossy)
Building Set for a mossy nature stone wall with different shape and combination variations.
Great dekoration for a medival or phantasie forest.
- 2x 20 different wall shapes
- darker and lighter grey stone texture style
- size: around 2 x 5,6
- primcount is between 3-6 LI
- pysics
- LOD safe (don't break in distance)
Shapes are:
- BaseWall / BaseWall with BREAK / BaseWall with HOLE /BaseWall with Slope
- CandCane curve left and right
- L-curve left and right
- curve 40°, 90°, 180°
- sharp curve 90°
- sharp curve part (for octagon)
- 2x broken parts
- 3 single stones
- stonebunch
- well
TIPS and HINTS:
- The walls are some larger as usual for a more rustical or phantasie-like dekoration. So you can make a nearly human-high wall without an exploding primcount.
- All the parts are single pieces, but if you link it together the primcount will be reduced a bit.
- For a much lower primcount, you can disable physics and make the walls phantom (feature tab in editing mode, set the *Physics Shape Type* from convex prim to convex hull. Switch to *Object* tab and check *Phantom*). But don't forget, with this method you can go through walls ;-), so place an invisible prim (sometimes it makes more sense)
0o0o0o0o0o0o0o0o0o0o0o0o0o0o0o0o
Check out more decoration, phantasy and demon stuff at: Morph MainMaw
Do you have any question, send me a NC or ask me inworld
yours sincerely
0oLILITHo0
0o0o0o0o0o0o0o0o0o0o0o0o0o0o0o0o
- 100% Mesh, exclusive by Morph
- see the item inworld in the wild
- 2x20 pieces (darker and lighter stone texture with moss)
- size around 2 x 5,6
- primcount between 3-6 LI each part
- physic and material enabled
- LOD safe (don't break in distance)