- precision shape, no flickering;
- LOD compatible, no distortion on distance;
- ANY regular texture compatible, uses multiface sculpts technology;
- creator script included, creates FULL PERM 3D sculpt with yours name.
Thank you for yours carefully reading notecard and yours personal license of using.
This is FINAL PRODUCT and it is 3D model (shape).
Package includes:
- 1 full perm (mod/copy/transfer) 1 LI multiface mesh;
- bonus 2 full perm (NO mod/copy/transfer) sculpt maps;
- 2 (no mod/copy/no transfer) sculpt builder script;
- 1 full perm (mod/copy/transfer) texture "Texture grid";
- read me and personal license;
*full perm, because no mod on sculpt not influence permissions of yours or further owner full perm object.
Notes:
Originaly this was a sculpt package, but since user mesh allowed in SL, package main item is mesh version of well, that in most cases better. Has separated faces to texture, great if you want animated water, cost less then 1 prim so linked with some other prims can still stays 1 LI (1 land impact prim). But it stays 1 prim only at current size, resizing it to bigger sizes may and will increase LI cost.
For that case package has sculpt maps, using builder script you able to create full perm 3D object, but it will have only 1 face to texture, but can be stretched to even 64x64x64 and still stays 1 prim. Not sure if anyone need it, but why not have option, right?
How to (for sculpt):
- Create a prim.
- Drag and drop script from inventory on to newly created prim.
Done.
Note: This will automatically create a ready-to-use object; fully textured, the right size, and with your name as Creator. The script will auto-delete from the prim upon completion, so no need to worry about its removal. While the script runs, you may see some distortion of the sculpted object. This is normal as a result of forcing a sculpt map to load in some regions. After script auto-removes from the content of the prim, your new object is ready.
Attention:
- I have never had the following problems with my sculpt, but we are aware that this can happen: If the object continues to appear distorted, please force loading of the sculpt map by checking or un-checking the mirror and invert flags on the Edit -> Object Tab of the sculpt. If the problem continues, please check your LoD settings and your network connection to the SL server. If you don't know how to check these settings and connections, please ask your more-experienced friends for help.
FAQ for new builders about what is sculpt map:
http://wiki.secondlife.com/wiki/Sculpted_Prims:_FAQ
You personal license allows:
- use content of this package as part of own creations
- keep (not use) in 1(one) of yours alts as storage,
You not allowed;
- To sell, share, gift, transfer content of this package as images, UUID, content of object, part of texture packs or list to any other person;
- To give away full perm, or sale autocreated with scripts object without changing covering texture on it. Need to clock at least one of next permissions or no copy, or no modify or no transfer;
- To transfer through grids, using any third party inventory services and software and use outside Secondlife.
Wish nice buildings.
yours NEKKA (Silk Aeon).
- - precision shape, no flickering;
- - LOD compatible, no distortion on distance;
- - ANY regular texture compatible, uses multiface sculpts technology;
- - creator script included, creates FULL PERM 3D sculpt with yours name.
thanks
thanks
Love
I am very happy with this creator's work. I purchased my first product about a month ago and have added to the collection many more! They are easy to create and are quality work. Thank you for making these affordable for all to enjoy! These creations are a snap to build folks...
Great well at a cheap price! Get this!
This well is great and looks wonderful. The only problem I was having was that the well with the rope script was broken, and the texture never worked. I was forced to use the well without rope. :(