This Item Combiner system is a suite of scripts that allows you to create games and events where your players combine objects to receive new combined objects!
The usefulness of this system doesn't just end there! Imagine creating a Gacha event where players got an additional free token with their Gacha item purchase. But only after the Gacha event is over, could they combine the tokens at your store to get one extra final reward! You can use it to update products, host games and events, and just about anything you can think of! Your imagination is your only limit on what can be done!
From the perspective of the end-user:
1) They click your Combiner Station to start
2) They rez some items at the Combiner Station that they got from you
3) They click combine, and they get rewards
For content creators, setup is simple! Add one script to the item to be combined. Add the combiner station script and your items to your combiner station, edit a notecard with correct recipes, click the Setup button and then click Online. Done.
This system is the great, great, grandchild of the Salvage Combination game hosted in The Wastelands. It has over 12 years worth experience, security, and lessons learned behind it. Needless to say it's pretty rock solid. In addition to that, because this was developed to be a creators system, it has vastly improved updates over the original.
Concerned about lag? So was I when I was developing this! One Combiner Station can hold up to 500 recipes with just *ONE* script. No external websites or databases are needed for this system. Each combiner item only needs one script that's been reduced to 4k used memory on the region; and it sits idle until it's freshly rezzed near a valid combiner. Other than that, it doesn't do anything. The free optional logging script included is just that, optional, and it's built to be low lag.
***The content of this sale are scripts ONLY, you will need to create your own item combiner station***
***You must be the CREATOR of the items AND the combiner station for this to work***
Permissions of your purchase:
The scripts that go in the combiner station are copy only.
The notecard that goes in the combiner station is copy-mod.
The script that goes in your combiner items is copy-trans.
Because of the permissions of this system, there are absolutely NO REFUNDS of any sort.
This is the Professional Edition! There's no marketplace URL on the Combine menu, and you can optionally log all interactions to your Discord Server. Interested in a custom version of these scripts? Then the White-Label Edition is for you!
Please see the documentation for full instructions!
For full documentation as well as an overly through explanation of how you can use this system, please visit: http://www.bit.ly/ds-combiner
- Create games or host events that allow players to craft items from other items!
- Breathe life into Gacha, Hunts, and other popular existing events!
- Or blaze a trail and create your hot new games and events!
- Optional FREE Logging script included!
- Log user interaction to IMs, Email, or to your Discord Server!
Solid crafting game with Pro features
I'm impressed with the ease of using this crafting game. The discord feature works great and is critical for logging all customer mixing. I use this and the Shruggles crafting game together. Both ingredient scripts from each crafting game can be in one object and that object will work in both crafting machines. DesolateStudios functionality is far superior over Shruggles with how the machine absorbs the ingredients and stores them in it's memory till combining them. Shruggles requires ingredients to remain rezzed till combined, which eats up prims fast. The Shruggles one is full perm and can be transferred to customers with just copy permissions. But that one lacks discord webhook feature. Thus the Shruggles crafting is good for letting third parties host your crafting game while DesolateStudios is good for in-store crafting and recording. In my opinion it's best to buy both crafting games, futureproof your game.
Super duper marketing tool too
This system brings so many possibilities for merchants. It's as great as your gacha machine or network based vending system, depends how do you plan to use this.
Just imagine how can you give out tokens to attract more traffic, and making this fun. camping prize? lucky chair? Time limited token? Winner prize token? Hey how about trading them? (They can be transferable)
It's also a great way to reward your loyal customers! For example, they have token A which inside the package of a product they own. Now they can pay a small price to get token B, then combine them to another product.
And it's as stable as the [DS]item exchanger, tested in my store by hundreds of customer, I had zero issue in a whole month.