This is a basic mesh Sgian Dubh for wearing with traditional Scottish clothing. There are three objects in the folder.
1: A non-interactive, unscripted "safety sgian" - Can't be drawn. If all you want to wear is a basic decorative sgian, wear this one. It attaches to the right lower leg and is unrigged, just position it so that it sits in the top of your hose.
2: A basic-scripted sheathed sgian. Like the unscripted one this attaches to the right lower leg. However, it works with the drawn version, hiding the hilt when drawn and showing it when sheathed.
3: The drawn sgian that attaches to the right hand
DRAWING AND SHEATHING THE KNIFE.
If you are wearing the sheathed sgian, attaching the drawn one will hide the sheathed hilt. Detaching the drawn blade will show it sheathed again.
Similarly if you are holding the drawn blade attaching the sheathed version will hide the one in your hand. Detaching the sheath while the drawn blade is hidden WILL NOT show the drawn one, however.
If you are wearing both, touching the visible one will toggle the state.
THE INCLUDED SCRIPTS ARE BASIC - They "draw" and "sheath" the blade and do NOTHING ELSE. There is no way I can script for all the blade combat systems out there so I'm not going to try.. If you want to add anims and the scripts to handle them and your own preferred system, feel free - only the included scripts are no-mod, the objects themselves are mod/copy.. See below for additional info for scripters.
SIMILARLY THE TEXTURING IS INTENTIONALLY SIMPLE, relying on flat colors and "SL 'shine'" On an item this small you really don't need more and if your graphics config in SL isn't running the shaders to handle this you're not running the shaders to handle anything more complex either.
INFO FOR SCRIPTERS:
1: Working with my basic scripts - if the scripted items hear "[ownersKey]:StitchThis" on channel -54 the blade is drawn. If they hear "[ownersKey]:WereGud" on that channel the blade will be sheathed.
2: Replacing my scripts entirely - To hide the sheathed hilt and display the empty sheath, just hide (set 0.0 alpha) faces 0, 2 and 3 on the sheathed sgian. Make them visible (1.0 alpha) to show the sheathed hilt again.