Gorgon Lilly Set- Blue
This forest was not like the rest we had visited... nowhere to be felt was the solace and peace, sense of life and regeneration you get at a healthy environment. Instead, a sense of dread permeated the stagnant air, heavy with the smells of decaying things. A big fleshy growth with a maw-like flower grew in the shadow of a dead tree.... its tonge-like petals even had teeth shaped thorns, and instead of a floral fragrance the odor of rotting meat wafted from it. "That, dear lad, is a Gorgon Lily... unsavory plant originated from the Shadow Realm. I would strongly advise against sampling its fruit".
The Darkroot Forest
The Apprentices Journal
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CONTENTS:
All contents are copy/mod/no trans, but scripts which are only copy.
The Land Impact is based on rez sise, and as all mesh it will grow if you stretch the mushrooms. The land impact is based on the single items, if you link several flowers together the LI might change.
[CC] Gorgon Lily- Flower, 2 Fruits - 3 LI
[CC] Gorgon Lily- Flower/ Blue- 2 LI
[CC] Gorgon Lily- Flower & Fruit- 2 LI
[CC] Gorgon Lily- 2 Flowers- 2 LI
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INSTRUCTIONS:
The flower are activated by a click and hold owner only pop up menu. A SHORT CLICK WILL NOT ACTIVATE THE MENU. This is for you to be able to interact with your landscaping without getting undesired pop ups.
-GlowOpts- Will take you to the Glow Options Selection Sub Menu
*Glow- On/Off Switch for Gorgon Lilly, the glowing effect is subtle and affects leaves, flower and fruit. People with advanced settings can see the leaves glow effect, for the flower and fruit Advanced Lighting Model is required.
*The rest of the buttons set the glow (hazy effect on glowing parts) for the whole mushroom, settings are noglow, verylow, low, med, high, and very high. Default is Med.
-All- Takes you to the color selection sub-menu where you can change the whole plant colors to 9 possible color variations; red, orange, yellow, green, blue, purple, pink, and fatpack bonuses albino and dark.
-Flower- Takes you to the color selection sub-menu where you can change the flower colors to 9 possible color variations; red, orange, yellow, green, blue, purple, pink, and fatpack bonuses albino and dark.
-Leaves- Takes you to the color selection sub-menu where you can change the leaves, both base, flower and fruit leaves colors to 9 possible color variations; red, orange, yellow, green, blue, purple, pink, and fatpack bonuses albino and dark.
-Flower- Takes you to the color selection sub-menu where you can change the flower colors to 9 possible color variations; red, orange, yellow, green, blue, purple, pink, and fatpack bonuses albino and dark.
-Fruit- Takes you to the color selection sub-menu where you can change the fruit colors to 9 possible color variations; red, orange, yellow, green, blue, purple, pink, and fatpack bonuses albino and dark. (For the variations that do have fruits, otherwise it will do nothing for variations without fruit buds)
-Stalks- Takes you to the color selection sub-menu where you can change the stalks colors to 9 possible color variations; red, orange, yellow, green, blue, purple, pink, and fatpack bonuses albino and dark.
-ScriptDel- Will delete all scripts after asking you for confirmation.
-Close- Will set the scripts to sleep. The scripts will go to sleep too after 2 minutes without input. Click and hold again to reactivate the scripts.
*Get 10% Discount by buying inworld!
See item in Second Life- Original Beautiful Mesh, Materials Enabled
- 4 Shape Variations
- Optional glow
- 9 Color Variations