Hi,
This is a simple, yet highly functional and easy to use rezzer for use on a stage, in a home, or anywhere you want...anywhere on your SIM :)
Using a multi-page menu browser system, you can have a virtually unlimited number of items in it.
(tested with 150 items with no problems)
It is very simple to set up and use :)
The Device Rezzer is a non-relative system, meaning that the items rezzed move to the global position stored and this position is NOT relative to the Device Rezzer. So you can move the Device Rezzer without it affecting the position of the items to be rezzed.
Usage:
- Put multiple objects into the rezzer and use the simple menu browser to select which item to rez.
- You can setup a single item, or multiple items to create a scene. And have multiple scenes and objects...tested with 150 objects/scenes
- Pre_Clear feature automatically deletes any previously rezzed items when a new one is rezzed
- Pre_Clear can be turned off
- Adjustable max touch distance to limit touch range from 2m up to (virtually) infinite
- 3 Access levels: Owner/Group/All
- Sit Pre_Clear Exception (the item rezzed will not be deleted if someone is sitting on it when a new item is rezzed or when the Clear All button is hit
- Variable Clear Range (whisper, say, shout, regionsay)
This is good for setting multiple rezzers near each other. You can have a rezzer in 2 buildings beside each other and set their Clear Range to whisper (10m) and they won't affect each other.
If you want to Clear all items on your sim just set one to regionsay and Clear All :)
Very simple setup, just drop a script in your item, take it, and put it in the rezzer...done :)
No notecards or fiddling with complicated settings.
*Warning: You must have modify and full copy permissions on the items you put in the rezzer
- Full copy perms means prims and contents (if a script or something in the contents of your item is no copy, then your item will become no copy when taken back to inventory, this is the way SL perms work)
Free Updates
thanks,
Katie
- 1 prim (land impact) detailed mesh control panel
NOT RECOMMENDED FOR RENTER
i wanna make multi scene renter with this before but sadly you can't put same scene with only copy the system. so you just need to put script again one by one to get same scene. pfft its tiring. or i do wrong? please contact me if i do wrong.
Very Simple and works as desired.
Simply by placing the overlay and the control panel some distance from each other ((move linked parts)) You have a control panel and object rezzer some safe distance apart to prevent you being knocked out of the sky box or location where the panel is. The mesh panel is where objects are initially rezzed from, the invisible overlay can be retextured to be your control panel. This is an excellent product as is but perhaps having a seperating the emitter from the panel in future builds would over come the small niggle of objects popping from the panel. Otherwise very good value for money anyway.
Simple and it works
Very simple to use system, my only complaint is the rezz process first rezzes the stored objects on top of the rezzer box itself, then shifts them into place after a few seconds. If you're standing near the box, your avi will get pushed. There's a range setting for the de-rezz command, based on chat distances - whisper (10m) say (20m) and shout (100m) If the rezzed scene is big and parts of it are further away than the set distance, the whole scene won't de-rezz. But no big deal, you can just delete it manually.
Fantastic!
After looking at several scene rezzers, I find this to be the easiest to setup and it works flawlessly.
The best
This would have to be the best scene rezzer i have ever bought. Ive tried others and they were buggy and complex to set up. This is so easy, pop one script into each item wait till position it gives a position stored message, no linking needed just select all items as one, rename the multiple selection, take into inventory and then put into then wall panel. I have 3 panels set up over our sim and it works perfectly. A must buy.