You receive two types of rusty lanterns, a blue and a brown rusty one.
Each lantern type comes in two versions, one version with texture flame and another with particle flame.
The flame and light can be switched on or off by clicking on the lantern.
The lanterns with the particle flame can be configured so you can change the light parameters 'color', 'intensity', 'radius' and 'falloff'.
Those particle fired lantern are made out of 1 mesh and 1 prim but together still with less than 1 LI.
The brown rusty version comes with more details than the blue rusty lantern, it also partitially uses normal maps and specular maps.
Each lantern causes only 1 land impact (or less).
Objects are mod/copy - no trans
Scripts are copy only - no mod/no trans
Ask me for the texture samples in the -VDF- group if you wish to create your own textures.
Enjoy your -VDF- product.
Reviews and recommendations are appreciated.
Join the -VDF- group
secondlife:///app/group/388d61c7-cf71-cbfd-a8b8-5e4ff338860f/about
- Each lantern only 1 LI (or less)
- Scripted to switch on and off (on with flame and light)
- Two versions of flames to choose from: textured or particles
- The lanterns comes with different faces to colorize/texture
- Brown rusty version partitially incl. normal maps (bump effect)
Work as stated but...
Can't link the particle flame versions together. Wanted lanterns like these for my boat and put three of them on it. Problem is though if you link these lamps together the scripts delete themselves.
Best Lantern
These are really awesome Lanterns!!! Great features great looks, a must have



