- precision shape, no flickering or broken angles;
- LOD friendly, no distortion at distance;
- ANY regular texture compatible, uses multiface sculpts technology;
- shine-resistant, ideal metal reflective as at regular prims;
- ready for personal use.
Thank you for yours carefully reading notecard and yours personal license of using.
Leaving good review at marketplace makes creators very happy,
This is FINAL PRODUCT, It is already textured. It is NOT full perm item.
Package includes:
- 1 (mod/copy/NO transfer) 2 prim caledon bridge*;
- read me;
Notes:
Long time ago I were traveling across Caledon/Babbage sims (most famous steampunk sims in SL). Found the close to current item or even the same shape bridge. Was wondering how much prims it took, and wondered it was pretty much for such easy looking bridge. So that was a reason to make this bridge. That time I did this bridge that is only 1 sculpt prim (+ 1 prim support) but was waiting when mesh will be enable to check if it can be done lower then 2 overall prims for working bridge. This days I tried and mesh version of a bridge took 4 prims for the same size, and of course mesh version would increase number of prims using by bridge if size will be bigger. So I decide to release SCULPT version of bridge that is NOT depends on resizing it and always will take only 1 prim from yours land (+1 prim for support). Overall 2(two) prims.
Bridge comes as ONE object in yours inventory but when you rez it will be 2(two) SEPARATE prims. Please DO NOT link them or you will loose option of be able to walk by it.
This sculpt maps compatible with ANY regular texture compatible. And as it is modify it means it not requires any special premade ones, you can use ANY you have in inventory.
HOW TO MODIFY:
This item is multiface sculpted. It means you can use ANY texture for 2 faces on this bridge. 1 face is bridge self, 2nd face is road part. Just select face the same as you would do it at simple cube, then texture it. It is basics of building. If you not familiar with this just look at wiki.secondlife.com for how to texture faces.
Caveats:
- Do not link coming prims. Or you ll not be able to walk on bridge;
- Do not change bridge shape to anything else or multiface option will be lost;
- I have never had the following problems with my sculpt, but we are aware that this can happen: If the object continues to appear distorted, please force loading of the sculpt map by checking or unchecking the mirror and invert flags on the Edit -> Object Tab of the sculpt. If the problem continues, please check your LOD settings and your network connection to the SL server. If you don't know how to check these settings and connections, please ask your more-experienced friends for help.
FAQ for new residents about applying textures of different faces:
http://community.secondlife.com/t5/Texturing/How-do-I-apply-multiple-textures-on-a-single-object/td-p/500037
Wish nice buildings.
yours NEKKA (Silk Aeon)
- - precision shape, no flickering or broken angles;
- - LOD friendly, no distortion at distance;
- - ANY regular texture compatible, uses multiface sculpts technology;
- - shine-resistant, ideal metal reflective as at regular prims;
- - ready for personal use.
Lovely Bridge
rensipani really does like this and has a couple on his land, very happy.
Terrific value!
This bridge is excellent. It's low Li and handsome, fits perfectly where it was needed.
Love it!
Great structure and very customisable to help suit with my location.
nice low prim bridge
I put 3 of these together, attached them to a megaprim, added some nice stairs and retextured it all to go together with my adjoining tower building and together with strategically placed rocks got a rather good trompe l'oeil of a bridge leading into a mountain tunnel/my sim surround. very useful low prim solution for that. I hadn´t expected something as nice as this for just 2 LI and 30 L$, thanks!