This is now the demo version of the Super Scanner HUD. Check out the full version in the related items link. This demo HUD shows you scripts, moving objects, and avatars within a 96 meter radius! The HUD appears in the top left on the pictures. Great for finding secrets, stray weapons, and more! Height and direction are indicated. The HUD attaches to the top left of the screen.
This is the basic version. The full version is available here:
Super Scanner HUD
Features (basic version):
- Radar display
- 96 m. range
- Semi-transparent design
- 0.4 second update rate
- Altitude indicated by brightnes (light is above you, normal is at your height, and dark is below you). If the dot is very bright or very dark, the object is far above or below you.
- Track scripted objects (shown as blue dots)
- Track moving objects (shown as red dots)
- Tracks avatars (shown as green dots)
- Track moving objects
- Tracks up to 30 tracks (10 of each type)
Note: You need to be in a script enabled area for the radar to function properly.
Benefits:
So, what are these objects, and why would you want to track them?
Scripted objects (blue):
Scripted objects can be just about anything! For example, the following are scripted objects: games, hidden doors that appear to be part of a wall, normal doors, vendors, traps, money givers, teleporters, camera spies, etc!
With the ability to locate scripted objects, you may find secret areas, detect spying devices, find hidden deals, find fun games, or even make some L$.
Moving objects (red):
You can see moving objects with this HUD. If the objects are scripted, they will appear "purple" (a red track overlaying a blue track). Moving objects can be things like bullets, drones, or spinning objects.
The ability to detect moving objects may help in combat. With this ability, you can know if there is weapon fire behind the wall, inside the building, etc. You may also find fun stuff, like a SL physics experiment.
Avatars (green):
While avatars are on your minimap already, it can provide a helpful context for the other objects. For example, you can find out if an object is following an avatar (perhaps a puppy, perhaps a guided missile, or perhaps a chat spy). You may also be able to catch the person firing that guided missile, or launching that chat spy :-). Also, If you are able to right click the object, you can see who the owner is.
As you can see, there are many benefits to being able to track these objects, including exploring, combat, and just having fun! There are probably even more fun uses that I haven't thought of. Feel free to suggest them to me if you discover them :-).
Tips:
- Combine the radar HUD with the following useful features of Second Life to increase your exploring abilities!
- Use CTRL + ALT + T in conjunction with this device to find invisible objects!
- Right click and edit to get information on the objects. You can see what it is called, who made it, and sometimes you can see what is in the scripts they contain!
- Right click, next, next, and inspect to see when it was made, and other information about the object.
- If there is something small, go to edit, and click and drag over the likely area to find it.
- Set View: Beacons: Always on, then View: Beacons: (select the options you like) to help locate scripted objects.
Amazing finds:
- I fairly quickly found a couple damage bullets in the sky that were created all the way back in 2002! I let the land owner know and they were returned.
- A nuke "stuck in the sky!"
- A shop in the sky
- A mysterious unselectable and invisible scripted object in the sky
Feel free to share your amazing finds with me, and I can post them here! Note: for anyone who bought this in the past, IM me, and I can send you the full version. This is now the demo version.
Enjoy!
- Radar that shows location of items of interest within 96 meters
- Shows up to 10 avatars (green dot)
- Shows up to 10 moving objects (red dot)
- Shows up to 10 scripted objects (blue dot)
- Shows altitude too (dark = below, light = above)