Artificial Incarnation's animated tails use SL's new skeletal bones and quality 60 FPS hand-made animations to give you a simple, low impact, but nice looking tail. They use low poly models with normal and specular maps and only one script with minimal logic. They are very modder-friendly and texture files are available upon request.
The built in AO automatically swaps between animations for idle standing (2 options), sitting, walking, and running.
- 5 Animations
- Low Impact
- Optional Bow
- No HUD Needed
Still one of the best tails out there- If anything, buy it for the AO!
While the model itself is a little bit pointy and simple for my taste, it's great for the price, and the animations are still some of the best I've seen on any bento tail on SL so far. I put them into a separate AO that I use for most of my other tails unless they have really quirky and distinctive or model-specific animations, and I ALWAYS get compliments on how smooth the movement is, and it remains graceful on long and short tails alike. Seriously can't recommend this thing enough.
really cute for the price!
plus you get to change the color of the bow or make it transparent
too long
The tail is too long, causing it to phase through the ground, it also lacks any options or deformers to fix it. Unless you know how to script in sl, avoid this tail.
10/10 Would Buy Again! LOL
Reason why I'm a huge guy and this tail fit me perfectly and it wasn't even made for me and it was fully mod! and it's fitted mesh so no resize but the size was spot on good job here.
Great tail!
I, too, was not digging the bow, but a simple fix... right click to edit the tail and edit the bow, making it transparent! I love the tail, very smooth motion, very cute!
Yes and No
I love it, it is almost perfect but I do not like the bow on the tail. From my understanding you got two and could chose from the regular tail or the bow on the tail but it only comes with the tail that has a bow on it and I do not like it