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Coord owner building scripts

Coord owner building scripts
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This box contains 30 useful scripts. They are not complicated and are very good for builders and creators.

Scripts are copy, mod, no-trans. That is not a problem, you can copy-paste them into your own scripts. They are not made for experimented people with scripting skills. You can get one script like these ones for 0 to 20 L$ each, but I give them all for 49.

There are 15 pairs of scripts, each pair made of a text script (gives information as a floating text) and a chat script (tells the owner). So, this box contains the following scripts:

<>COORD OWNER ALTITUDE gives the altitude, ground level and water level.
- Its pair script does the same, on touch.
<>COORD OWNER DISTANCE measures distance between two objects. Just put this script into a prim, click it once (at one position), then click it again at another position. Now you will know the average size of a prim you want to add in a hole.
- Its pair script does the same, on touch.
<>COORD OWNER DISTANCE BIG works the same way, but on the whole grid. This is good for multisim structures.
- Its pair script does the same, on touch.
<>COORD OWNER GROUP must be clicked once to start working. It will become green. If you move it and it becomes red, it means you are outside the land that is group owned. Good for skybox building.
- Its pair script does the same, on touch. WARNING: First, it will send you an error message. Touch the prim to make it identify land.
<>COORD OWNER KEY gives you 3 keys: the key of the object the script is in, your (owner's) key and group key (key of the group the prim belongs to).
- Its pair script does the same, on touch.
<>COORD OWNER LINK gives you the link number of the prim this script is inside.
- Its pair script does the same, on touch.
<>COORD OWNER OWNER must be touched first. It becomes green. Then, if you move it outside from your land holdings, it will become red. Good for skybox building.
- Its pair script does the same, on touch. WARNING: First, it will send you an error message. Touch the prim to make it identify land.
<>COORD OWNER PARCEL must be touched first. It becomes green. Then, when you move it outside from your parcel, it becomes red. Good for skybox building.
- Its pair script does the same, on touch. WARNING: First, it will send you an error message. Touch the prim to make it identify land.
<>COORD OWNER ROTATION gives you the rotation of the prim as a quaternion. This is required in some scripts.
- Its pair script does the same, on touch.
<>COORD OWNER ROTATION COMPLETE gives the prim rotation not only as a quaternion, but also transformed into a vector, both in degrees and radians.
- Its pair script does the same, on touch.
<>COORD OWNER ROUTE needs to be touched first. It calculates distance between first and next position. Good if you want a road or a railway on your parcel.
- Its pair script does the same, on touch.
<>COORD OWNER ROUTE BIG needs to be touched first to activate. It measures distances on a multisim structure (for example if you want to organise a rally in 4 sims, you can measure distance on the road before).
- Its pair script does the same, on touch.
<>COORD OWNER SIM BORDER gives the distance to the next sim crossing.
- Its pair script does the same, on touch.
<>COORD OWNER SPEED measures speed of an avatar. Not recommended to be attached to the vehicle itself, add it to a HUD or a worn object of an avatar.
- Its pair script does the same, on touch.
<>COORD OWNER TEXT DELETER removes the text after using a script.
- Its pair script works on chat. Say "Delete" (on public channel) to make text vanish and the script to vanish too.

  • Parcel / sim / land border detecter
  • Distance / rotation / movement measure
  • Key / link number
  • Easy to use
  • Text or chat