[GTS] Battle Mage Staff
![[GTS] Battle Mage Staff](https://slm-assets.secondlife.com/assets/34056494/lightbox/%5BGTS%5D%20Battle%20Mage%20Staff.jpg?1696513915)
![](https://slm-assets.secondlife.com/assets/34056494/thumbnail/%5BGTS%5D%20Battle%20Mage%20Staff.jpg?1696513915)
Detalles
Combo Spear, 4 in 1, fast switch.
Fire Effects
R-evolutions Melee: ONLY 2 scripts (WITHOUT resize script), the most low CPU server cost;
- Spear 35% damage
- Polearm 35% damage
- Glaive 40% damage
- Ranged Spear
What make GTS different?
- Custom Sounds for Draw/sheath/hit.
- Custom Channel for your lag safety.
- The best perfomance in LAG,you can read this words in many different makers note but for us, this is the true;
- Great collision ability in the most critical LAG conditions;
- 2 different ARC 90/180 degrees;
- An extraordinary shooting precision;
- Zero drawing time in all situations;
- Custom sounds for Draw, Sheath and hit (3 hits sounds);
- Much more....
FAST DRAW
Fast Draw allow you to draw another weapon without sheathing your the one you had out.
Eg: Your bow is out but you want draw the sword? Simply draw your sword, the new weapon will sheath your bow. The weapons send a TEXT message in local chat (visible only to owner) with log of your DRAW and SHEATH. This log can be used if some one accuse you of dual wielding.
BASIC FUNCTIONS
- Auto fire
- animations on/off
- simple TP hook integrated in bow and HUD
- Singularity mouselook button available
- Update function, call a new update if available and for some reason it not arrive
- Custom sounds, you can add your own sound and take a sound from one of our vendors in mainstore.
- Status, show the current settings for the weapon
- Arc settings, 90/180
- Soft Trigger engine with GAP feature
- Special HUD with many utility like Safety HUD and redelivery
- Ability to fight in mouselook only
Example of Status
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Anim: 1 = animation (draw/wheath and stance) active (0 is off)
Range: 2.500000 = range of weapon
Speed: 0.550000 = delay of weapon
Hit: 1 = Hit report active (0 is off)
Autofire: 0 = autofire off (1 is on)
Autoshield: 1 = auto shield draw is on (0 is off)
AWSD: 1 = DCS2 compatibility mode is off (1 is on)
Trigger gap: 3 = Soft Trigger is on set on GAP 3 (0 is off)
Only mouselook: 0 = system work our mouselook, if you want it work only in mouselook you need to active (1 is on)
Arc 90: 0 = sword arc is 180 degrees, if you want put on 90 you need to active function (1 is on)
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More info on our website: http://www.gtsweapons.com:
news, FAQ, Forum, Support and MyGTS area with profiles, weapons list, redelivery and more.
GTS WEAPONS™, GTS DESIGN™ & Centipede Weapons™ are registered trademark
© Copyright 2007 - 2020 - All rights reserved.
Funciones
- Multi Weapons HUD with Fist Combat included
- Redelivery System on HUD
- Difensive and offensive stance
- Meter GM, ZCS, GTS Zombie, Other collision meters
- Customizable Sounds