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TBF Living Painting

TBF Living Painting
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This interactive Living Painting is based on Conway's Game of Life.

You can draw a colorful pattern on the board and let it come to life according to a simple set of rules:

1. An empty space surrounded by 3 cells gives birth to a new cell.

2. A cell survives if it is surrounded by 2 or 3 other cells.

3. A cell dies when it is surrounded by less than 2 or more than 3 cells.

Bring your interior to life with this interactive Living Painting now! The frame is available in 3 hues, dark, medium and light (see images).

More information about Conway's Game of Life can be found on this Wikipedia page:

https://en.wikipedia.org/wiki/Conway%27s_Game_of_Life

Watch the video(link below) for a demonstration of the Living Painting.

* Script is No Mod

Ver el artículo en Second Life Ver vídeo »
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Great Entertainment
estrella llena estrella llena estrella llena estrella llena estrella llena Publicado October 21, 2023 por Damien Calamity

Works exactly as described and makes a perfect decoration on your sim.
I spend a lot of time making patterns on this board, I love it!

I greatly recommend.

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this rules But
estrella llena estrella llena estrella llena estrella llena estrella vacía Publicado March 03, 2023 por asgromo

Polished and cool, but it doesn't adjust for when it crosses the left and right sides. See for example https://conwaylife.com/wiki/LWSS_on_HWSS_1 which gradually travels northwards but it should only go horizontally. This also just breaks some stable configs that would otherwise fit in the bounding box and work.

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i love this!!
estrella llena estrella llena estrella llena estrella llena estrella llena Publicado April 30, 2020 por zoyiab

I had to shrink it down a bit. I put it in my shop for people to interact and play with while they are visiting. No one has told me if they can play with it yet.

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A Nice, Low-Prim Implementation
estrella llena estrella llena estrella llena estrella llena estrella llena Publicado March 27, 2018 por Romana Breuilly

The builder is a master at making lots of parts move with a very low LI--and for all the work that must have gone into this, the price makes this a steal. It's a 16x16 grid (with a wrap-around function), which is a convenient size for SL.

Waving your hand on the board creates the seed pattern. Click the frame for a menu, choosing "start" to begin the evolutionary process. Alternatively, begin by clicking the frame, and choose "random" to have the program create the pattern. You can also select "Erase," which, well...
I like the "pause/resume" feature, which allows the user to study the current pattern before it starts mutating again.

There are a couple features I wish were present: a "slow-motion" option would be great for watching what really happens. Also, for the lag-conscious, a sensor that shuts down the script if no AVs are within a certain range (and reactivates it when an AV comes close) would be a welcome addition. SL might be a bit less laggy if this were a standard feature of games and multimedia objects.

I did make one change, adding a prim to the setup: As it is, there is no grid within which the cells move. I uploaded a 16x16 grid overlay and put it on a prim positioned in front of the board. It worked well. (If you want, you can save yourself the trouble by grabbing a copy of my overlay. Look for the oddly-named sim in my picks and then go to its games area. I made the overlay copyable by anyone.--Just make sure you click on the overlay and not the game board.)

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awesome and i like it!!!
estrella llena estrella llena estrella llena estrella llena estrella llena Publicado December 14, 2015 por jeragai Jeriamas

this is the cutest thing. I just stare at it all the time, lovely piece of art!:-)

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