[Jammin] Jagged Rock Outcrops - Copy/Mod/Trans
Please Note: A copy/mod only version of this product is also available.
Viewing In-World is highly recommended - see the link below.
Imposing coastal reefs to founder your ship on, or weathered desert rock formations to find shade and shelter beneath.
Over a dozen mesh components, optimized for the best Land-impact possible while maintaining their shape at a distance.
All three 'Jagged' products (Jagged Rock Outcrops, Jagged Cliff Set, and Jagged Boulder Set) are highly complimentary with each other.
Two diffuse textures in grey and brown for compatibility with Jammin's construction sets, as well as the 'Jagged Boulder Set' and 'Jagged Cliff Set'.
[Mesh]
8 Different Meshes in large and small sizes, for a total of 16. The different sizes may appear the same, but they have slightly different LOD and physics shapes for optimal land-impact.
All are based around the primary 'Straight' outcrop mesh. The straight and angled pieces are free-standing, while the halved versions and individual segments are best used against walls or other cliff faces.
Two of the large angled outcrops make a great natural gateway!
Land-Impact and sizes as follows:
Straight & Angled - Large (7.1m tall) = 3 LI, Small (3.5m tall) = 2 LI
Halved (Both sides) - Large (7.1m tall) = 2 LI, Small (3.5m tall) = 1 LI
Segments - Large (3.5-5m tall) = 1 LI, Small (1.8-2.5m tall) = 1 LI
[Textures]
Two diffuse textures in grey and brown for compatibility with Jammin's other products, particularly the 'Terrace & Steps' and 'Pillar & Arches' construction sets. These both share the same normal and specular map.
Both diffuse textures can be tinted in color to match your environment. Specular/shine settings are likewise customizable - if you prefer a dull rock, it is recommended that you remove the specular map completely to save texture memory.
Please see the SL wiki if you require more information on materials: http://wiki.secondlife.com/wiki/Second_Life%27s_light_model_for_materials
All maps are included as 1024x1024 and 512x512 versions. By default, the large meshes use the 1024 diffuse texture, and the small the 512. Both use the 512x512 normal and specular maps - the higher res versions are included if you wish to use them, but you will not notice much difference.
The full perm version also contains an Ambient Occlusion/shadow map, and a UV map for making your own textures.
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Intimidating Legal text
You may modify and use this product (definition of 'Product' below) as part of your own creations. Your creations must meet the definition of 'Derivative Work' below.
You may onsell resultant creations with copy, modify or copy/modify permissions.
You may NOT redistribute this product or any part thereof as-is. This includes textures, mesh components, and linksets (You may use included textures in your own products, however they may NOT be redistributed as separate inventory items).
You may NOT onsell resultant creations with transfer, copy/transfer, or copy/modify/transfer permissions.
You may NOT distribute (see definition of 'Distribute' below) or use this product outside the virtual world Second Life with exception of the Second Life Marketplace.
'Product' is defined as every item that comes with the purchase, including textures, mesh components and linksets.
'Distribute' is defined as any form of transfer or publishing, be it by print, copy, distribution, disclosure, selling or sharing.
'Derivative Work' is defined as a work different enough from the original to be regarded as a 'new work or a work containing a substantial amount of new material.
© Copyright 2013-2016, IvanBenjammin, Jammin. All rights reserved.
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Thanks for visiting Jammin - you won't be disappointed! IM or notecard IvanBenjammin if you have any trouble or questions.
- High Detail Textures
- Customizable Materials
- 16 Mesh Components
- Large & Small Variations
- AO/Shadow & UV Map