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Spin Ride System *0.052ms* low lag non-physics, sell your own rides

Spin Ride System *0.052ms* low lag non-physics, sell your own rides
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The spinning of flat ride vehicles around a central axis is a common staple in modern-day theme parks, fairgrounds, and carnivals.

Spin Ride System from Kerhop's Innovations allows you to create attractions such as Ferris Wheels, Merry-Go-Rounds, and Pendulums with minimal editing of a notecard all without causing sim lag due to physics.

Working examples of these attractions and more are included for your review in preparation for your own creations. All scripts are no-modify, but they are yes-copy/yes-trans (with restrictions).

A Note About "ms": One of the many factors that contributes towards lag in Second Life is how many milliseconds of time is used by a script on a regular basis. With all other things being equal (i.e. memory usage) a collection of high-resource scripts will eventually slow a server/sim down. A script that uses additional resources temporarily while switching modes or processing data is less of a concern than those constantly using a lot of resources. Sim owners have a tool known as "Top Scripts" to determine which scripts utilize the most. With this information they may choose to restrict the use of or eliminate those scripts that have a tendancy of using lots of resources. For more information:
http://wiki.secondlife.com/wiki/Region_Performance_Improvement_Guide

Ver el artículo en Second Life
  • Smooth low lag non-physics movement
  • Uses local rotation and positioning
  • Includes several examples of first-life rides
  • Create and Sell your own spinning flat rides
  • Easy-to-use configuration via notecard
Clasificación media: estrella llena estrella llena estrella llena estrella llena estrella llena
  • 5 estrella:
  • 4 estrella:
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  • 2 estrella:
  • 1 estrella:
So much fun!
estrella llena estrella llena estrella llena estrella llena estrella llena Publicado March 05, 2024 por Lunar Tripsa

This is a little tricky to use at first. You may need to play with the numbers to get the exact results are looking for, but the results are worth it. I needed help a couple of times from the creator and he walked me through sinewaves and figured out the tiny little thing I did wrong. You don't need to know how to script, but if you know some you can use it with this for some great results. I wish you could have different seats like a merry-go-round has different horses. Maybe a future update?

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