• 100% -Rigged- Mesh. (requires Mesh-enabled viewer.)
• Choice-menu with 6 cardigans, and 15 undershirt options.
• High quality mesh and texturework.
• Comes in 3 sizes. (S, M, L)
• Alpha layer included.
For any questions, message Verone Potez inworld.
Ver el artículo en Second Life- 100% -Rigged- Mesh. (requires Mesh-enabled viewer.)
- Choice-menu with 6 cardigans, and 15 undershirt options.
- High quality mesh and texturework.
- Comes in 3 sizes. (S, M, L)
- Alpha layer included.
Needs a little work
Most of the textures are very nice, but it would be great if ideally the outfit could be made such that alpha layers were not needed or at lest they need to be fixed as they are. With the current alpha layers I see holes in my neck, depending how I am standing I can see through my legs between the boots and pants, and with the sleeves rolled up can see holes in my arms. If the alphas were not needed all of these issues would not exist. I have seen some makers address these issues by having an over hang over like with the boots, not using alpha, or not covering that area with an alpha and use a dark matching layer. Also, given this is a military uniform I would replace the "Hoodie" with "Hood" in the menu, the previous makes the outfit sound like club wear. The texture for Woodland I feel needs to be lighter overall, the brown and greens are way too dark. The Desert texture I feel needs to be lighter overall as well, a light tan like sand. For the most part this looks good and the general fit looks nice. Even the size of the boots look good which I have often seen too big being more the size for a man, but with the alpha issues especially around the neck this is not an option for me currently. I hope these issues are resolved soon because I look forward to adding this to my collection.