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[Jammin] Wooden Doors - Copy/Mod/Trans Version 1

[Jammin] Wooden Doors  - Copy/Mod/Trans
[Jammin] Wooden Doors  - Copy/Mod/Trans
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Viewing In-World is highly recommended - see the link below.

Please Note: A copy/mod only version of this product is also available.

6 Wooden Doors (not to be confused with Jammin's Arched Doors) with highly detailed wood and iron materials. Low land-impact and constructed as single prim meshes to be fully linkable with your builds. Compatible with The 'Medieval' and 'Pillar & Arches' Construction sets.

Each door has a left and right hinged version, and include a basic script to enable opening/closing when touched. LI at default scale (3m high) is 0.6.

All textures have been provided in high (1024x512) and low (512x256) res. It is recommended that you use the high res diffuse textures if the doors are rezzed at default scale, but you may wish to use the low res to save on texture memory. By default, they are set to use high res diffuse, and low res normal and specular maps.

By adjusting the diffuse color and/or specular properties, you can achieve a wide variety of looks and ages - brighter/darker surface, more/less shine on the metal etc.

Image #2 shows a few examples - below are the relevant numbers/colors. Material effects are highly dependent on your lighting/environment settings, and these examples may require adjusting to achieve the desired look.

Left:
Color: White
Glossiness: 85
Environment: 50
Spec COlor: White

Middle:
Color: 240,215,189 (R,G,B)
Glossiness: 50
Environment: 10
Spec Color: 240,215,189 (R,G,B)

Right:
Color: 130,130,130 (R,G,B)
Glossiness: 120
Env: 80
Spec Color: White

Please see the SL wiki for more information on materials: http://wiki.secondlife.com/wiki/Second_Life%27s_light_model_for_materials

The full perms version of this product also contains AO (Ambient Occlusion/Shadow) Maps for working with or creating your own textures.

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Intimidating Legal text

You may modify and use this product (definition of 'Product' below) as part of your own creations. Your creations must meet the definition of 'Derivative Work' below.

You may onsell resultant creations with copy, modify or copy/modify permissions.

You may NOT onsell resultant creations with copy/modify/transfer permissions.

You may NOT redistribute this product or any part thereof as-is. This includes texture/mesh packs and free/bonus products.

You may NOT distribute (see definition of 'Distribute' below) or use this product outside the virtual world Second Life with exception of the Second Life Marketplace.

'Product' is defined as every item that comes with the purchase, including textures, mesh components and linksets.

'Distribute' is defined as any form of transfer or publishing, be it by print, copy, distribution, disclosure, selling or sharing.

'Derivative Work' is defined as a work different enough from the original to be regarded as a 'new work or a work containing a substantial amount of new material.

© Copyright 2013-2015, IvanBenjammin, Jammin. All rights reserved.

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Thanks for visiting Jammin - you won't be disappointed! IM or notecard IvanBenjammin if you have any trouble or questions.

Voir l'article dans Second Life
  • Highly detailed baked materials
  • Low Land-Impact
  • Single prim mesh (fully linkable)
  • AO Maps
Note moyenne : full star full star full star full star full star
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Without a doubt some of the best doors in SL
full star full star full star full star full star Publié le 9/9/2015 de BlitzDrake Ravenhurst

As a fellow builder I can appreciate the time and work that went into these doors. They are simply some of the best in SL for your medieval or Goren build. The materials have to be seen to be really appreciated. I only wish the designer would release that wood texture as a separate item so I can match walls and floors to the doors.

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Jammin - Mesh & Materials
Jammin - Mesh & Materials
Vendu par : IvanBenjammin

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