Poink! Game v1.6a
Poink! is a board game based on the dice game Farkle, the game upon which Greedy Greedy is also based..
v1.4 - fixed issue where players continue receiving messages after leaving game
v1.3 - board design color changes, overhead cam, other minor changes
v1.2a - Supports "zilch" rules as defined in the K.R.Engineering wiki at http://karstenrutledge.com/wiki/index.php?title=Greedy_Greedy. Also supports an entry barrier of either 500 or 1000 points.
Up to eight players can join the game by sitting in any available seat.
Individual players can leave and rejoin in the same seat without losing their scores. Once everyone has left the game, the table automatically resets and any game in progress is lost.
The first player to be seated is the first to play. Play then continues in a counter-clockwise direction.
Each player in turn rolls the dice one or more times, trying to score as many points as possible. The goal is to reach or pass the target score (10000). Once someone does this, every other player in the game is given one more turn, in an attempt to earn enough points to surpass their total. After everyone has been given their additional turn, the player with the highest score is declared the winner.
Poink! now supports an entry barrier. You can set it so that a player must earn either 500 or 1000 points in order to enter the game.
Zilch rules: If turned on, then you will lose all points accumulated during the game if you receive three "zilches" in a row (that is, if you lose all points for a round three time in a row), To increase your odds of avoiding a zilch, you are allowed to take die values for which you had a "run" during previous rolls of the same round. For example, say that you rolled three 4's on your first roll. On your second roll, you roll another 4 but nothing of scoring value. Under Zilch rules, you are allowed to take that 4 (at zero points) to avoid zilching for that round.
Sounds and animations are included to enhance the gaming experience.
- Entry Barrier
- Zilch Rules
L$ 800
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